Magic Dart
Magic Dart | |
---|---|
Level | 1 |
School1 | Conjuration |
Source(s) | Book of Conjurations Book of Minor Magic |
Casting noise | 1 |
Spell noise | 1 |
Power Cap | 25 |
Range | LOS |
Flags | Dir or target, Needs tracer |
Fires a small bolt of magical energy which never misses. |
Magic Dart is a level 1 Conjurations spell which throws a dart of energy at an opponent, dealing 1d8 physical damage at max power, and will never miss. This is reduced by AC, making it virtually useless against even moderately armoured opponents. What this spell lacks in lethality compared to other level 1 spells, it makes up for with excellent range and the fact that it can't miss the target, which makes it useful for activating Iskenderun's Battlesphere. Even so, Magic Dart becomes obsolete as a combat spell by the mid-game; forget it once you've acquired some more potent attack options.
Hedge Wizards and Conjurers begin with this spell memorized.
Monsters with spell
The monster version is similar to the player version, but generally deals more damage.
The following enemies cast Magic Dart:
- h Natasha (3d4 damage)
- o Orc wizard (3d4 damage)
- @ Sigmund (3d4 damage)