Monstrous Menagerie
Monstrous Menagerie | |
---|---|
Level | 7 |
School1 | Summoning |
Source(s) | Book of Beasts |
Casting noise | 5 |
Spell noise | 0 |
Power Cap | 200 |
Flags | Mons abjure |
Summons a powerful exotic creature to the caster's aid: a manticore, a lindwurm, or, at high power, even a sphinx. Casting the spell at higher power also increases the strength of the beasts themselves. |
Monstrous Menagerie is a level 7 Summoning spell which summons an exotic, ranged creature.
Effect
One beast is summoned. Higher spell power gives a chance of a sphinx, and boosts the strength of the creature. There is a summon limit of 2; additional summons will cause the oldest to very quickly time out.
Possible summons:
Chance of a sphinx is equal to (1 - 61 / <power>) / 2
.[1] Otherwise, there's an equal chance of a manticore or lindwurm.
Summoned monsters gain from 0 to 6 additional HD based on spell power. The formula is (<power> - 50) / 25
, rounded in a weighted fashion.[2]
Duration of the summons is around 36 turns, it does not depend on the spell power.
Strategy
The most standard of the level 7 Summonings spells. All monsters from this spell can attack from range; a distinct advantage compared to the lower level spells. Having a summon cap of 2 also helps.
Monster Version
The monster version functions like the player version, except no HD bonus is given to the summoned creatures.
The following enemies cast Monstrous Menagerie:
- @ Kirke
History
- Prior to 0.28, Monstrous Menagerie had a summon cap of 4.
- Prior to 0.27, Monstrous Menagerie could summon 1-3 harpies.
- Prior to 0.22, for Dithmenos worshippers Lindwurm was replaced by a Manticore.
- Prior to 0.18, the spell level was 6.
- Prior to 0.17, the spell was found in the Book of Beasts and Book of Summonings, but not the Grand Grimoire.
- In 0.16 the spell got its summon cap reduced by one.
- Monstrous Menagerie was added in 0.14.
References
- ↑ spl-summoning.cc:233 (0.30.0)
- ↑ spl-summoning.cc:241 (0.28.0)