Weak
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Your physical attacks do less damage. |
Weak is a status effect which reduces the target's melee damage. Player attacks are reduced by 25%,[1] and monster attacks are reduced by 33%.[2]
You can instantly cure yourself of weakness through use of Elyvilon's Purification ability or a potion of cancellation. Yara's Violent Unravelling can also remove weakness, but at the cost of heavy damage, malmutation, and magical contamination; using it merely to remove weakness is rather excessive, especially since many monsters that can weaken the player can easily reapply the status.
Sources
- Soul Splinter weakens the target when successful.
- Mercury Vapours may inflict weakness on the target and any adjacent monsters.
- Enfeeble applies weakness and antimagic to any monster, even if the target resists or is otherwise immune to the spell.
- Players in Death Form inflict weakness with melee attacks. This does not work against nonliving monsters.
- Demonspawn with level 3 of the Weakening Stinger mutation apply weakness with their auxiliary tail attacks.
- Weakening Gaze is a monster-only spell that applies Weak.
- An orange demon's melee attacks inflict weakness on the victim (negated by poison resistance).
- Black Mark can apply weakness.
- Player demonspawn can get the Black Mark mutation, inflicting weakness on melee attacks.
- Monsters can cast Black Mark as a spell.
History
- 0.32 added Soul Splinter.
- In 0.31, Mercury Vapours and Death Form were added as player sources of weakness.
- In 0.28, Enfeeble was added as a reliable way to inflict weakness.
- Prior to 0.15, Elyvilon could punish the player for killing an apis by inflicting irresistible but temporary weakness.
- This status effect was added in 0.13.
References
- Jump up ↑ melee-attack.cc:2114 (0.32.1)
- Jump up ↑ melee-attack.cc:4268 (0.32.1)