Solar ember
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
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| solar ember * | |
|---|---|
| HP | 21-43 |
| HD | 5 |
| XP | 0 |
| Speed | 40 |
| AC | 5 |
| EV | 15 |
| Will | Immune
|
| Resistances | rF+++ rPois+++ rDrown rMiasma rN+++ rTorm rSticky |
| Vulnerabilities | Cold |
| Habitat | Land |
| Intelligence | Brainless |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Little |
| Type | solar ember, solar ember |
| Flags | Flying See invisible Unblindable Unbreathing Insubstantial No experience gain No poly Avatar Regenerates |
| A mote of intense light and heat manifested by a sun scarab. It is linked to their essence and will never leave their side, being reconstituted time and time again whenever it is extinguished.
Some myths even claim that the sun which shines down upon the outside world was once carried around by such a scarab. |
Useful Info
Solar ember is a construct that follows the player in Scarab Form. The ember uses similar leashing behavior to phalanx beetles and tries to always stick to you. Every second time you attack in melee, your solar ember will unleash a blast of fire against all enemies adjacent to it (and damage itself by 7-10 HP). Swapping places with the ember heals it by 75% HP.
Tips & Tricks
History
- In 0.33, solar embers were added to the game as part of scarab talisman.
Categories:
- 0.33 articles
- Stubs
- Fire resistance
- Fire resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Sticky flame resistance
- Cold vulnerability
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Little monsters
- Flying
- See invisible
- Unblindable
- Unbreathing monsters
- Insubstantial monsters
- No exp gain
- No poly
- Avatar
- Regenerates
- Monsters