Lehudib's Crystal Spear

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Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

For the obsolete artefact, see Lehudib's crystal spear (unrand).

Lehudib's crystal spear.png Lehudib's Crystal Spear
Level 8
School1 Conjuration
School2 Earth
Source(s) Book of Armaments
Book of the Moon
Casting noise 8
Spell noise 0
Power Cap 200
Range 3
Flags Dir or target, Needs tracer
Hurls a lethally sharp shard of crystal.
Spell Details
Damage Formula 10d(2.3+Power/10)
Max Damage 10d23
Max Power 200
Range 3
Targeting Beam
To-hit 10+Power/15
Special N/A

Lehudib's Crystal Spear (or LCS) is a level 8 Conjurations/Earth Magic spell that launches a powerful, irresistible projectile at a single target.

Strategy

LCS is an entirely flexible attacking spell, a rarity in modern Crawl. It deals high damage that no monster can resist, can be targeted at any enemy, and does not have the involuntary recoil of Bombard. However, LCS has a high MP cost, short range, and relatively poor accuracy. When fighting a group of monsters, save it for taking out dangerous foes (orbs of fire, Pandemonium lords, fiends, hell sentinels, etc.) quickly, then switch to a lesser spell for the rest.

While LCS is a powerful spell, it may not be worth training for. Bombard takes less XP investment, and its damage is often sufficient to win a 3-rune game. Bombard also has 1 higher range and the recoil is sometimes useful. Learning LCS can still be worthwhile if you have spare XP and spell levels. It can also upgrade Spellspark Servitor.

Tips & Tricks

  • Borgnjor's Vile Clutch combos well with Lehudib's Crystal Spear -- pinning enemies in place reduces their evasion, allowing you to set up a lethal one-two punch.

Monster Version

Certain fearsome monsters can also cast Lehudib's Crystal Spear, often with the ability to one- or two-shot unprepared or fragile adventurers. Even the weakest casters can inflict up to 69 damage with it, while the most powerful (ancient liches) can deal up to 144. It is entirely possible for a monster to cast this multiple times in a row, so make these enemies a very high priority in combat.

The monster version of this spell functions identically to the player version, except with a much more variable damage output:

monster_spell_damge = 3d(16 + power / 10)
  where power = 12 * monster_hit_dice

The following enemies cast Lehudib's Crystal Spear:

The following enemies may be able to cast Lehudib's Crystal Spear, depending on their spell set:

The following enemy "casts" crystal spear via Conjure Living Spells:

History