Difference between revisions of "Abomination"

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'''Abominations''' are [[undead]] monsters made by mashing partially-animated corpses together; this process also leaves them with [[demon]]ic traits. Abominations come in two sizes:
 
'''Abominations''' are [[undead]] monsters made by mashing partially-animated corpses together; this process also leaves them with [[demon]]ic traits. Abominations come in two sizes:
  
* {{monsterlink|Small abomination}}
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*{{monsterlink|Small abomination}}
* {{monsterlink|Large abomination}}
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*{{monsterlink|Large abomination}}
  
 
They usually appear in [[vault]]s or can be found roaming naturally in the [[Abyss]]. Abominations do not heal naturally and are vulnerable to [[silver]].
 
They usually appear in [[vault]]s or can be found roaming naturally in the [[Abyss]]. Abominations do not heal naturally and are vulnerable to [[silver]].
  
 
==History==
 
==History==
*Prior to [[0.31]], abominations had randomized [[speed]].
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*Prior to [[0.31]], abominations had randomized [[speed]], 7-15 for small abominations and 6-12 for the large ones.
 
*Prior to [[0.27]], abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create abominations.
 
*Prior to [[0.27]], abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create abominations.
 
*Prior to [[0.16]], players could also cast Twisted Resurrection.
 
*Prior to [[0.16]], players could also cast Twisted Resurrection.

Revision as of 14:47, 26 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Abominations are undead monsters made by mashing partially-animated corpses together; this process also leaves them with demonic traits. Abominations come in two sizes:

They usually appear in vaults or can be found roaming naturally in the Abyss. Abominations do not heal naturally and are vulnerable to silver.

History