Call Canine Familiar

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Revision as of 19:14, 3 February 2015 by MoogleDan (talk | contribs) (Updated for 0.15)
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Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Call canine familiar.png Call Canine Familiar
Level 3
School1 Summoning
Source(s)
Casting noise 3
Spell noise 0
Summons a canine to the caster's aid.
You can sustain at most one creature summoned by this spell.

Call Canine Familiar is a level 3 Summonings spell which summons one "h" glyph monsters to fight for you. Higher spell power results in a better canine and more duration. Possible summons are:

h Hound.png Hound

h Wolf.png Wolf

h Warg.png Warg

Strategy

  • Summon Imp may produce more interesting allies than Call Canine Familiar, but they're far less reliable; the tactical usefulness of a crimson imp or iron imp is far less guaranteed than that of a fast monster that bites fairly hard. That doesn't mean you should stop using it, however; Call Canine Familiar has a summon cap of only 1, so there's little reason not to use both together.
  • Hounds are certainly helpful, but this spell really starts to shine when you manage to get your spell power high enough that you can reliably summon wolves. Eventually reaching warg spell power levels will help further, but that increase in effectiveness is significantly less dramatic.

History

Prior to 0.14, this spell could also summon jackals and its summon cap was 3.