Difference between revisions of "Fan of gales"

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(Updating for 0.14 and 0.19 changes, adding notes regarding carrying multiples as well as depleting and recharging)
(upd 0.24, saw it in game, small changes; flavour text has changed)
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  |weight=10
 
  |weight=10
 
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{{flavour|An enchanted fan inhabited by benevolent air spirits. Swinging the fan unleashes a blast of wind around the bearer and sets the spirits free to sweep away the bearer's enemies. Once released, the spirits within this device will dissipate, leaving it inert, though new ones may be attracted as its bearer battle through the dungeon and grows in wisdom and power.}}
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{{flavour|An enchanted fan. Swinging the fan unleashes a powerful blast of wind around the bearer. Once activated, this device and all other devices of its kind will be rendered temporarily inert. However they will recharge as you gain experience.}}
  
 
A '''fan of gales''' is an evocable item which calls forth a [[wind blast]].
 
A '''fan of gales''' is an evocable item which calls forth a [[wind blast]].
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==History==
 
==History==
Prior to [[0.19]], using this item would summon up to three allied [[air elemental]]s.  
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*Prior to [[0.19]], using this item would summon up to three allied [[air elemental]]s.  
 
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*Prior to [[0.14]], all [[Evocable items#elementalevokers|elemental evokers]] recharged simultaneously.
Prior to [[0.14]], all [[Evocable items#elementalevokers|elemental evokers]] recharged simultaneously.
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*In [[0.13]] this item replaced the [[air elemental fan]].
 
 
In [[0.13]] this item replaced the [[air elemental fan]].
 

Revision as of 14:42, 4 December 2019

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
Type Miscellaneous item
Name fan of gales
Icon Fan of gales.png
An enchanted fan. Swinging the fan unleashes a powerful blast of wind around the bearer. Once activated, this device and all other devices of its kind will be rendered temporarily inert. However they will recharge as you gain experience.

A fan of gales is an evocable item which calls forth a wind blast.

Using this item depletes it, rendering it inert, but it will recharge each time you gain sufficient experience while it is in your possession.

Carrying multiple fans is no more useful than carrying one, since evoking one causes all fans, both carried and stashed, to become temporarily inert.

Strategy

The wind blast is very useful for pushing back enemies that have gotten too close.

History