Hobgoblin

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Revision as of 22:19, 15 March 2024 by Hordes (talk | contribs) (Tips & Tricks)
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Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
hobgoblin gHobgoblin.png
HP 3-8
HD 1
XP 2
Speed 10
AC 2
EV 10
Will 0
Attack1 5 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type goblin, hobgoblin
Flags Speaks
Warm-blooded
A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.

“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.”
-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self-Reliance.
1841.

Useful Info

Hobgoblins are one of the weakest monsters in the game, but are still a threat to XL 1 characters. They can take down the weaker end of starting characters in a fair fight, especially if they are wielding a weapon. They are found in the very earliest portions of the Dungeon.

Tips & Tricks

  • Hobgoblins are slightly beefier than goblins and kobolds, and hit about as hard. If you have the choice, avoid fighting a hobgoblin as your first enemy - try to get XP from easier prey, first.
  • Watch out for their equipment. A hobgoblin with a weapon is one of the most dangerous enemies you can find on D:1. Unfortunately, if it's wielding a weapon, it will be awake and likely to notice you.
  • If you find a mass of hobgoblins and goblins on D:2-4, it's likely that Robin is around.

History

  • In 0.27, all monsters now attack faster and hit harder with weapons. Unlike goblins and kobolds, hobgoblins were not nerfed directly - but they no longer generate with weapons. (Hobgoblins who pick up a weapon, however, are more dangerous.)