Difference between revisions of "Joseph"

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(0.14 update)
(Update for 0.15)
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|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=3
 
|max_chunks=3
|meat={{Contaminated corpse}}
+
|meat={{Clean corpse}}
|xp=610
+
|xp=455
 
|holiness={{Natural}}
 
|holiness={{Natural}}
|magic_resistance=46
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|magic_resistance=40
 
|hp_range=66
 
|hp_range=66
 
|avg_hp=66
 
|avg_hp=66
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|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
|hit_dice=7
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|hit_dice=6
 
|base_hp=0
 
|base_hp=0
 
|extra_hp=0
 
|extra_hp=0

Revision as of 23:49, 29 August 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Joseph @Joseph.png
HP 66
HD 6
XP 455
Speed 10
AC 0
EV 10
Will 40
Attack1 15 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
Speaks
Unique
Warm-blooded
Looks like a mercenary.


Useful Info

Joseph is a unique human mercenary armed with a quarterstaff and sling, both of which are often branded. Whether he is more dangerous in melee or at range depends entirely upon what he generates with.

Location

Tips & Tricks

  • His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.