Malmutate is a level 6 Transmutation/Hexes monsters-only spell which attempts to mutate its target. If Malmutate is used by an enemy on a player there is an 80% chance that it will cause a bad mutation, and a 20% chance it will cause a random mutation. Magic resistance is useless against this, but mutation resistance functions normally.
When used on a monster, if the victim already has the Wretched enchantment, the degree of that enchantment is increased by one, up to 4. Otherwise, the victim is enchanted permanently with the Wretched enchantment which starts with degree 1. This enchantment has the following effects:
- -(degree) AC
- inflicts degree*10% less damage (melee, ranged combat, spells, ...)
- -1 to speed if speed > 3
The following enemies cast Malmutate:
Tips & Tricks
- Malmutate is a line of sight targeted spell, rather than smite targeted. If you do not have adequate mutation resistance, you can use summons or other monsters as temporary cover until you can get away to safety.