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- 06:33, 14 September 2020 (diff | hist) . . (+190) . . Control Winds (current)
- 06:03, 14 September 2020 (diff | hist) . . (-24) . . Jory
- 06:01, 14 September 2020 (diff | hist) . . (+188) . . Silent spectre
- 05:55, 14 September 2020 (diff | hist) . . (-758) . . Merfolk javelineer
- 05:47, 14 September 2020 (diff | hist) . . (+1,062) . . Tiamat
- 05:11, 14 September 2020 (diff | hist) . . (-99) . . Module:Table of monsters (Pretty sure Tiamat can't be mottled anymore)
- 04:52, 14 September 2020 (diff | hist) . . (+67) . . Orc warlord
- 04:49, 14 September 2020 (diff | hist) . . (-88) . . Deep elf master archer (removing references to Deflect Missiles)
- 04:46, 14 September 2020 (diff | hist) . . (-39) . . Ancient lich
- 04:40, 14 September 2020 (diff | hist) . . (-31) . . m Urug
- 04:38, 14 September 2020 (diff | hist) . . (-27) . . m Makhleb (→Strategy)
- 04:37, 14 September 2020 (diff | hist) . . (+99) . . Rune of Zot (re-formatting)
- 04:34, 14 September 2020 (diff | hist) . . (-79) . . Fulminant Prism
- 03:37, 14 September 2020 (diff | hist) . . (+541) . . Hexslinger
- 03:31, 14 September 2020 (diff | hist) . . (+950) . . Inner Flame (Went back to old spell table for accurate noise (see talk page of Module:Table of spells); Huge is not a size category anymore)
- 03:18, 14 September 2020 (diff | hist) . . (+1,203) . . N Module talk:Table of spells (Created page with "==Spell Noise script error== I don't know much about using Modules, but as far as I can tell, some templates aren't prepared to accept full text in the Spell Effect Noise fiel...")
- 02:52, 14 September 2020 (diff | hist) . . (-23) . . Module:Table of spells (Undo revision 53260 by Spudwalt (talk))
- 02:42, 14 September 2020 (diff | hist) . . (+23) . . m Module:Table of spells (testing a thing, will remove momentarily)
- 02:25, 14 September 2020 (diff | hist) . . (-73) . . Module:Table of spells (Yep, that broke more stuff than was already broken. Temporary fix for now.)
- 02:21, 14 September 2020 (diff | hist) . . (-2) . . m Module:Table of spells (Okay, I think it's the fact that Inner Flame's effect noise is a string, rather than a simple number? Let's try this and see if that fixes anything)
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