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  • ...ance}}, <br>{{Constriction resistance}}, {{Drown resistance}}, <br>{{Water resistance}} |extra_hp=3
    2 KB (319 words) - 11:49, 28 January 2016
  • ...esistance}}, {{Constriction resistance}}, <br>{{Drown resistance}}, {{Holy resistance}} *They're particularly resistant to [[electricity]] and [[poison]], less so to [[fire]] and [[cold]].
    3 KB (363 words) - 22:50, 29 August 2014
  • |base_hp=3 ...tory rat levitating.png]] || Airborne || [[Levitation]]<br>[[Electricity]] resistance
    4 KB (497 words) - 10:00, 13 January 2016
  • |resistances={{Poison resistance}}, {{Cold resistance}} |base_hp=3
    1 KB (201 words) - 16:38, 26 March 2013
  • ...resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}} |evasion=3
    3 KB (386 words) - 01:35, 8 April 2014
  • ...resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}} |extra_hp=3
    3 KB (436 words) - 01:05, 8 April 2014
  • ...nce}}, {{Miasma resistance}}, {{Torment resistance}},<br>{{Negative energy resistance}}, Random *Flight: 2/3 chance.
    8 KB (1,140 words) - 22:39, 23 March 2024
  • ...esistance}}, {{Cold resistance}}, <br>{{Electricity resistance}}, {{Poison resistance}} |armour_class=3
    2 KB (244 words) - 14:19, 1 February 2016
  • ...resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
    2 KB (337 words) - 01:06, 8 April 2014
  • ...resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}} |extra_hp=3
    2 KB (263 words) - 17:32, 30 July 2016
  • |base_hp=3 ...ns of their lesser kins' elemental attacks, as well as a greater degree of resistance:
    2 KB (323 words) - 16:53, 28 March 2024
  • ...esistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}} |extra_hp=3
    1 KB (179 words) - 18:03, 18 March 2014
  • * Taking a known [[shaft]] now has a 2/3 chance of shafting one floor and 1/3 of two floors. * [[electricity resistance|rElec]] now reduces damage by two-thirds, rather than three-quarters.
    12 KB (1,863 words) - 13:25, 3 March 2019
  • ...resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
    2 KB (254 words) - 03:09, 5 September 2023
  • * In order to enter [[Zot]], you need 3 runes of Zot. *[[The Lair]] has no rune itself but contains 3 branches which do. It always contains:
    14 KB (2,418 words) - 19:43, 8 January 2024
  • ===Fire Resistance=== {{:Heat Resistance}}
    4 KB (461 words) - 08:37, 10 December 2023
  • The entrance to this branch can be found on level 3 of the Crypt. This branch is 3 levels deep.
    16 KB (2,687 words) - 04:03, 7 September 2023
  • ...ounded by [[deep water]], preventing easy access. Expect heavy [[cold]], [[electricity]], and [[Airstrike]] damage. ...rebov will reward you with the [[sword of Cerebov]]. Max out your [[fire]] resistance, and see the [[Cerebov]] article for further advice.
    16 KB (2,556 words) - 02:55, 18 January 2024
  • This branch can only be entered while carrying at least 3 runes of Zot. ...four floors of the Realm of Zot can be cleared as soon as you've acquired 3 [[runes of Zot]] and reached the entrance on Depths:4, but doing so without
    7 KB (1,103 words) - 19:49, 4 March 2024
  • ...e, it does contain all sorts of loot; Elf:2 has a host of weapons, and Elf:3 has a large treasure [[vault]]. The entrance to Elven Halls is located on [ ===Elf:3===
    9 KB (1,331 words) - 01:09, 30 March 2024
  • The entrance to the Snake Pit is located between [[Lair]]:2 and Lair:3. If you find Snake, you will not find the [[Spider's Nest]] in your current ...first encounter it; few characters can handle its threats so early. Poison resistance is highly recommended (but not required) - you may want to wait if you don'
    10 KB (1,544 words) - 00:07, 15 October 2023
  • The entrance to this branch can be found between levels 2 and 3 of the Lair of Beasts. Spider's entrance is located between [[Lair]]:2 and Lair:3. If you find Spider, you will not find [[Snake Pit]] in your current game.
    7 KB (927 words) - 07:57, 22 January 2024
  • ...e enemies away from [[vault]]s at a distance. Examples include the [[Elf]]:3 and [[Zot:5]] end vaults. ...0]], the shield provided [[electricity resistance]] instead of [[corrosion resistance]]. The [[Storm Queen's shield]] provides rElec in its place.
    3 KB (394 words) - 09:42, 18 January 2024
  • ...o protect a creature with a long, scaly lower body. Faintly crackling with electricity, they supercharge their wearer's ability to cover distance.}} ...provide excellent defense (better than all mundane bardings), an uncommon resistance, and the only source of unconditional increased movement speed in the game.
    2 KB (227 words) - 02:27, 16 February 2024
  • [[Electricity#Electricity_Resistance|rElec]]<br> ...so desired, you can use it in other branch ends (like [[Elven Halls|Elf]]:3) in a similar manner. Use this armour for exploring everything outside the
    2 KB (289 words) - 07:26, 23 September 2023
  • [[File:New elemental staff.png]] '''''the +3 Elemental Staff'''''<br> +3 [[staff]]<br>
    2 KB (320 words) - 03:10, 16 February 2024
  • [[File:Robe_of_clouds.png]] '''''the +3 robe of Clouds''''' +3 [[robe]]
    2 KB (229 words) - 04:23, 23 July 2023
  • ...|| Uncommon || Temporarily reduces all attributes (Str, Int, and Dex) by 1-3 points. ...mutation|mutation]] || Uncommon || Removes 2-3 [[mutations]], then gives 1-3 random mutations, then a 50% for one [[good mutation]].
    7 KB (1,023 words) - 16:27, 14 January 2024
  • ...''good'' randart) randarts themselves are not particularly rare. A typical 3-rune game will produce around 10 to 20 without divine intervention. ...find artefacts in places with "high quality" loot, such as [[Elven Halls]]:3 or [[the Vaults]]:5. [[Okawaru]] and [[Trog]] can gift equipment, some of w
    10 KB (1,635 words) - 19:27, 25 March 2024
  • ...of Electrocution]] effect can easily kill you, if you have no electricity resistance or below 100 HP. Aim it 4 squares away from you. ...r, it summons a swarm of yellow/red wasps which can ''easily'' clear out 2/3 of a branch end by themselves.
    21 KB (3,542 words) - 13:31, 6 April 2018
  • ...rc]]s can form bands (i.e. large groups). You don't want to be skewered by 3 [[spear]]-wielding gnolls, hitting you from afar, all at once. And you most ===D:3+===
    27 KB (4,598 words) - 06:40, 23 April 2024
  • ...golem}} - Extremely fast constructs that blink constantly and deal heavy [[electricity]] damage. *[[Fire resistance]] for [[orbs of fire]] (as much as you can muster -- three ranks is best, b
    20 KB (3,330 words) - 22:52, 4 March 2024
  • ...id]] damage, and causes the [[corrosion]] status. Creatures with corrosion resistance are fully immune. Fortunately, monsters with rCorr are very rare outside of :<code>1d12 + 3</code> holy per turn (against monsters)
    12 KB (1,867 words) - 19:16, 10 February 2024
  • ...snake|sea snakes]] and [[redback|redbacks]] can only be partially [[Poison resistance|resisted]]. * [[Staff of energy|Staves of energy]] reduce [[spell hunger]] to 1/3 instead of eliminating it.
    10 KB (1,511 words) - 17:49, 8 February 2022
  • ''For the ego found on robes and shields, see [[resistance (ego)]].'' ==Types of resistance==
    8 KB (1,058 words) - 14:25, 28 August 2023
  • ...tal forces in the Dungeon. Both players and monsters can take advantage of electricity through spells or specially [[brand]]ed weapons, though some monsters also ==Electricity Damage==
    2 KB (299 words) - 18:42, 20 September 2023
  • ...armour, weapons and jewellery. All except rN are given from a [[potion of resistance]]. ...r dragon scales]]. All races gain some amount of innate will, ranging from 3 will per XL for most races to 7 will per XL for [[spriggan]]s - enough to m
    4 KB (517 words) - 15:25, 25 July 2022
  • ...stance}},<br>{{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}} |base_hp=3
    2 KB (315 words) - 13:50, 23 March 2015
  • .... It is heavier than most dragon scale armours, and gives its wearer great resistance to lightning discharges.}} ...ragon scales''' are a heavy suit of [[armour]] that provides [[electricity resistance]].
    2 KB (285 words) - 01:45, 8 February 2024
  • {{flavour|A crackling disc which can unleash a destructive storm of electricity. Its effectiveness greatly improves in the hands of one skilled in Evocatio ...is a powerful evocable item which releases uncontrollable and dangerous [[electricity|electrical forces]] when evoked. Unlike other evocable items, it does not b
    3 KB (530 words) - 13:52, 27 February 2018
  • | May strip one level of [[fire resistance]] from the defender. ! [[:Category:Electricity flavour|Electricity]]
    12 KB (1,594 words) - 07:57, 4 March 2024
  • ...Fast with decent EV, but is otherwise weak. Summoned in droves by the tier-3 [[ynoxinul]]. ===Tier-3 Demons===
    12 KB (1,800 words) - 00:47, 4 March 2022
  • ...resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}} ...n]] resistance will negate Mephitic Cloud, and [[clarity]] or high [[magic resistance]] will make it much less likely for you to wind up confused.
    2 KB (322 words) - 21:33, 9 April 2014
  • ...ng]] (+1), which offsets their natural frailty, and they boast an amazing +3 aptitude for [[Short Blades]]. *Kobolds start the game with the Carnivore 3 and Saprovore 2 mutations. While herbivore food is useless, Kobolds can eat
    18 KB (3,140 words) - 18:47, 15 April 2014
  • ...will make you immune to the effects of your mephitic cloud (as will poison resistance). It is nearly a prerequisite for casting [[Alistair's Intoxication]]. ...nt they can conjure armies of air elementals. Air elementals are immune to electricity, which means you can fire [[Shock]] and [[Lightning Bolt]] through them wit
    16 KB (2,761 words) - 15:38, 15 January 2016
  • ...resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
    2 KB (257 words) - 23:52, 29 August 2014
  • ...resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}}
    3 KB (355 words) - 21:26, 24 March 2015
  • ...clouds, like [[Mephitic Cloud]], may confuse creatures that lack [[poison resistance]]. {{flavour|Releases a great discharge of electricity, causing an uncontrollable lightning storm. It partially bypasses armour.}}
    6 KB (876 words) - 02:00, 27 February 2024
  • ...resistance}}, {{Acid resistance}},<br>{{Constriction resistance}}, {{Drown resistance}}
    2 KB (305 words) - 12:43, 22 June 2023
  • ...resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}, <br>{{Water resistance}} ...es''' are stationary monsters that attack by summoning [[Tier-3 demon|tier-3]], [[Tier-4 demon|4]] and [[Tier-5 demon|5]] [[demon]]s when you enter thei
    3 KB (357 words) - 06:26, 13 June 2015

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