Web

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Revision as of 08:49, 22 February 2013 by Spudwalt (talk | contribs) (fixed grammar error, added note about web sense)
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Version 0.11: This article may not be up to date for the latest stable release of Crawl.


The spider who left this web must have been huge, as it seems to be made for trapping [player's species] rather than flies.

Web.png

A web is a trap which entangles anything which steps onto it as though it were hit by a throwing net. The victim becomes entangled and cannot move or attack until they either break the web or slip out of it. Some types of enemies are immune to nets (jellies, non-corporeal spirits, crimson imps, giant spores, etc.), and thus are not affected by webs. The difference between a web and a net trap is that a web can capture multiple creatures before eventually breaking, and since it extends from the ground all the way to the ceiling, it can affect flying creatures. Webs can be "disarmed" with the Traps & Doors skill.

Webs can be found in certain rare Dungeon vaults and the Crypt, and they are found in huge numbers all over the Spider's Nest. Any monsters with the web sense property (i.e. spiders) are alerted when something blunders into a web.

Strategy

More so than most traps, webs can be used to your advantage against careless enemies. A character with any levels in Stabbing can deal preposterous damage to an enemy before it is able to escape.