Difference between revisions of "Shield (stat)"
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''This page is about the Shield [[stat]]. For the armour type, see [[Shield]]. For the player [[skill]], see [[Shields]].'' | ''This page is about the Shield [[stat]]. For the armour type, see [[Shield]]. For the player [[skill]], see [[Shields]].'' | ||
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*[[Condensation Shield]], either through the spell or by evoking a [[rod of Warding]] | *[[Condensation Shield]], either through the spell or by evoking a [[rod of Warding]] | ||
*Drawing the [[Deck of battle#Helm|Helm]] card | *Drawing the [[Deck of battle#Helm|Helm]] card | ||
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+ | For more details, see the [[Shields]] page. | ||
[[Category:Stats]] | [[Category:Stats]] |
Revision as of 17:42, 30 November 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
This page is about the Shield stat. For the armour type, see Shield. For the player skill, see Shields.
SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.
You can raise your Shield stat through the following means:
- Wearing a shield
- Having the Large Bone Plates mutation
- The Shining One's Divine Shield ability
- Condensation Shield, either through the spell or by evoking a rod of Warding
- Drawing the Helm card
For more details, see the Shields page.