Difference between revisions of "Worldbinder"

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{{Flavour|A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against percieved threats.}}
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{{Flavour|A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against perceived threats.}}
 
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Revision as of 10:42, 30 January 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
worldbinder xWorldbinder.png
HP 30-51
HD 8
XP 514
Speed 14
AC 12
EV 4
Will 64
Attack1 8 (hit: plain)
Attack2 8 (hit: plain)


Resistances rPois+, rN+++,
rTorm, rRot+++,
rDrown, rWater
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Open doors
Holiness Non-living
Size Small
Type worldbinder, worldbinder
Flags Levitate
Sense invisible
Silence immune
A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against perceived threats.


Useful Info

Worldbinders are abyssal clouds that summon lesser creatures from other branches in the dungeon. They can be found in the Abyss, or be summoned by Corrupters.

Spells

Spell set
Slot1 Forceful Invitation
Slot2 Forceful Invitation
Slot3 none
Slot4 Forceful Invitation
Slot5 Forceful Invitation
Slot6 none

Tips & Tricks

History

Worldbinders will be added in 0.14.