Difference between revisions of "Worldbinder"
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− | {{Flavour|A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against | + | {{Flavour|A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against perceived threats.}} |
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Revision as of 10:42, 30 January 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
worldbinder x | |
---|---|
HP | 30-51 |
HD | 8 |
XP | 514 |
Speed | 14 |
AC | 12 |
EV | 4 |
Will | 64 |
Attack1 | 8 (hit: plain) |
Attack2 | 8 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Open doors |
Holiness | Non-living |
Size | Small |
Type | worldbinder, worldbinder |
Flags | Levitate Sense invisible Silence immune |
A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against perceived threats. |
Contents
Useful Info
Worldbinders are abyssal clouds that summon lesser creatures from other branches in the dungeon. They can be found in the Abyss, or be summoned by Corrupters.
Spells
Spell set | |
---|---|
Slot1 | Forceful Invitation |
Slot2 | Forceful Invitation |
Slot3 | none |
Slot4 | Forceful Invitation |
Slot5 | Forceful Invitation |
Slot6 | none |
Tips & Tricks
History
Worldbinders will be added in 0.14.
Categories:
- 0.14 articles
- Hit type
- Plain flavour
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- Animal intelligence
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Small monsters
- Levitate
- Sense invisible
- Silence Immune
- Monsters
- Spellcaster
- Crystal Ball Articles