Difference between revisions of "Antimagic"
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{{flavour|It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder).}} | {{flavour|It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder).}} | ||
− | The '''antimagic''' [[brand]] causes [[weapon]]s to interfere with the [[spellcasting]] of anything wounded by them. Monsters gain a spell failure rate (this rises as they take antimagic damage but falls over time), while players simply lose [[MP]]. This effect works on anything that uses magic, including [[silence]]-proof targets such as [[demon]]s and [[orbs of fire]]. | + | The '''antimagic''' [[brand]] causes [[weapon]]s to interfere with the [[spellcasting]] of anything wounded by them. Monsters struck by these weapons gain a temporary spell failure rate (this rises as they take antimagic damage but falls over time), while players simply lose [[MP]] with each strike. This effect works on anything that uses magic, including [[silence]]-proof targets such as [[demon]]s and [[orbs of fire]]. |
Unfortunately, wielding this weapon reduces your max MP by 2/3, making it nearly useless for any caster character. However, a character who has already exhausted his MP pool is free to switch to it mid-combat. | Unfortunately, wielding this weapon reduces your max MP by 2/3, making it nearly useless for any caster character. However, a character who has already exhausted his MP pool is free to switch to it mid-combat. | ||
− | The antimagic brand is [[Trog]]'s special brand. | + | The antimagic brand is [[Trog]]'s special brand. His weapon gifts usually (but not always) carry this brand. |
+ | |||
+ | ==Desirability== | ||
+ | In spite of its inability to deal extra damage, antimagic weapons are extremely useful, at least in certain situations. A well-enchanted weapon in the hands of a capable fighter will be able to cause most of an enemy's spells to fail, which amounts to semi-[[paralysis]]. As such, antimagic weapons can reduce the threat posed by powerful end-game opponents such as the lords of [[Hell]] or [[orbs of fire]] dramatically; you just have to get into melee range with the enemy first. | ||
{{brands}} | {{brands}} | ||
[[Category:Brands]] | [[Category:Brands]] | ||
[[Category:Magic]] | [[Category:Magic]] |
Revision as of 15:52, 22 May 2014
It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). |
The antimagic brand causes weapons to interfere with the spellcasting of anything wounded by them. Monsters struck by these weapons gain a temporary spell failure rate (this rises as they take antimagic damage but falls over time), while players simply lose MP with each strike. This effect works on anything that uses magic, including silence-proof targets such as demons and orbs of fire.
Unfortunately, wielding this weapon reduces your max MP by 2/3, making it nearly useless for any caster character. However, a character who has already exhausted his MP pool is free to switch to it mid-combat.
The antimagic brand is Trog's special brand. His weapon gifts usually (but not always) carry this brand.
Desirability
In spite of its inability to deal extra damage, antimagic weapons are extremely useful, at least in certain situations. A well-enchanted weapon in the hands of a capable fighter will be able to cause most of an enemy's spells to fail, which amounts to semi-paralysis. As such, antimagic weapons can reduce the threat posed by powerful end-game opponents such as the lords of Hell or orbs of fire dramatically; you just have to get into melee range with the enemy first.
Brands | |
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Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |