Difference between revisions of "Gnoll shaman"
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|vulnerabilities={{Holy vulnerability}} | |vulnerabilities={{Holy vulnerability}} | ||
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|holiness={{Natural}} | |holiness={{Natural}} |
Revision as of 22:47, 29 August 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
gnoll shaman g | |
---|---|
HP | 12-27 |
HD | 3 |
XP | 40 |
Speed | 10 |
AC | 2 |
EV | 9 |
Will | 16 |
Attack1 | 10 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | gnoll, gnoll |
Flags | Evil Priest Speaks Warm-blooded |
A haggard old gnoll, wise and wicked. Its strange chants and ululations send other gnolls into a wild frenzy. |
For a list of all gnolls, see list of gnolls.
Contents
Useful Info
Gnoll shamans are support casters often found with packs of standard gnolls. Only as powerful physically as a standard gnoll, they aren't much of a threat alone, but they can be dangerous if they manage to haste an ally with a powerful weapon.
Spells
Spell set | |
---|---|
Slot1 | Corona (50% success rate when MR=12) |
Slot2 | none |
Slot3 | Heal Other (2d1) |
Slot4 | Haste Other |
Slot5 | Heal Other (2d1) |
Slot6 | Minor Healing (2d1) |
Tips & Tricks
- Their Corona spell doesn't make a big difference for characters in heavy armour, but can make combat significantly riskier for evasion-based characters.
- Try to separate them from their allies: hasted gnolls are not fun to fight. If this is not possible, at least target them in preference to normal gnolls.