Difference between revisions of "Ancient zyme"
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|xp=327 | |xp=327 | ||
|holiness={{Nonliving}} | |holiness={{Nonliving}} | ||
− | |magic_resistance= | + | |magic_resistance=60 |
− | |hp_range= | + | |hp_range=36-69 |
− | |avg_hp= | + | |avg_hp=52 |
|armour_class=6 | |armour_class=6 | ||
|evasion=6 | |evasion=6 | ||
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|size={{Medium}} | |size={{Medium}} | ||
|item_use={{Uses nothing}} | |item_use={{Uses nothing}} | ||
− | |attack1=16 ({{Hit type}}: {{ | + | |attack1=16 ({{Hit type}}: {{Plain flavour}}) |
− | |attack2=16 ({{Hit type}}: {{ | + | |attack2=16 ({{Hit type}}: {{Plain flavour}}) |
|attack3= | |attack3= | ||
|attack4= | |attack4= |
Revision as of 20:09, 24 March 2015
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
ancient zyme x | |
---|---|
HP | 36-69 |
HD | 8 |
XP | 327 |
Speed | 10 |
AC | 6 |
EV | 6 |
Will | 60 |
Attack1 | 16 (hit: plain) |
Attack2 | 16 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Non-living |
Size | Medium |
Type | ancient zyme, ancient zyme |
Flags | Levitate No stairs See invisible |
A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence. |
Useful Info
Ancient zymes are pestilential floating things which inflict sickness by their mere presence. In melee, their attacks drain strength and dexterity rapidly, but they are thankfully not especially durable. They can be found in the Abyss.
Tips & Tricks
- Rotting resistance makes you immune to the passive sickness.
- A ring of sustain abilities will keep your stats intact. Deep dwarf characters should be particularly cautious around them.
History
Ancient zymes were added in 0.12.