Difference between revisions of "Orc high priest"
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==Useful Info== | ==Useful Info== | ||
'''Orc high priests''' are similar to [[orc priest]]s, but are significantly more dangerous. Along with their [[smite]] attack, they can summon dangerous demons and raise their fallen allies as [[zombie]]s. They are often found on [[Orcish Mines]]:4 (but may appear earlier). | '''Orc high priests''' are similar to [[orc priest]]s, but are significantly more dangerous. Along with their [[smite]] attack, they can summon dangerous demons and raise their fallen allies as [[zombie]]s. They are often found on [[Orcish Mines]]:4 (but may appear earlier). | ||
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==Tips & Tricks== | ==Tips & Tricks== |
Revision as of 16:43, 17 December 2015
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
orc high priest o | |
---|---|
HP | 36-74 |
HD | 11 |
XP | 839 |
Speed | 10 |
AC | 3 |
EV | 11 |
Will | 60 |
Attack1 | 7 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | orc, orc |
Flags | Speaks Warm-blooded |
An exalted servant of the orc god Beogh and a master of many black rites, to whose aid Beogh will even send beings from the netherworld. |
For a list of all orcs, see list of orcs.
Useful Info
Orc high priests are similar to orc priests, but are significantly more dangerous. Along with their smite attack, they can summon dangerous demons and raise their fallen allies as zombies. They are often found on Orcish Mines:4 (but may appear earlier).
Spells
Spell set I | ||
---|---|---|
Slot1 | Pain (d14) | Priest flag |
Slot2 | Summon Demon | Priest flag |
Slot3 | Smiting (7-17) | Priest flag |
Slot4 | Heal Other (2d5+3) | Priest flag |
Slot5 | Minor Healing (2d5+3) | Emergency flag, Priest flag |
Tips & Tricks
Most characters first exploring the Orcish Mines aren't prepared for dealing with several tier-3 demons along with a horde of heavily armed orcs, so try not to give orc high priests time to summon much. Don't be afraid to run if a fight suddenly gets overwhelmingly dangerous.