Difference between revisions of "Hornet"
m (Move list link before monster info.) |
(updated to 0.18, not changed) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version|018}} |
{{list of | arthropods}} | {{list of | arthropods}} | ||
{{monster info}} | {{monster info}} |
Revision as of 16:07, 30 May 2016
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
For a list of all arthropods, see list of arthropods.
hornet y | |
---|---|
HP | 21-44 |
HD | 6 |
XP | 281 |
Speed | 15 |
AC | 6 |
EV | 14 |
Will | 30 |
Attack1 | 18 (sting: paralyse)
|
Resistances | None |
Vulnerabilities | Poison |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Tiny |
Type | hornet, hornet |
Flags | Flying No skeleton |
A buzzing hornet with a vicious stinger dripping with paralytic poison. |
Useful Info
Hornets are some of the most dangerous flying insects. Their poisonous stings can also paralyze you, leaving you defenseless unless you have poison resistance or an amulet of stasis. They are most common in the Vaults, the Swamp, and especially in the Spider's Nest.
Tips & Tricks
- Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet.
- You can summon your own hornets by drawing the Foxfire card. Summoned hornets are immensely powerful against most natural monsters and even some unnatural ones. Two particularly good locations for creating your own swarm are the Vaults:5 opening and while fighting Antaeus.
- If you encounter one and have no poison resistance, zapping it with a wand of polymorph may be a good idea. They are quite likely to turn into something less dangerous. Their mediocre magic resistance also makes other status effect-inflicting wands, as well as most Hexes, quite effective against them.