Difference between revisions of "Hornet"
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{{list of | arthropods}} | {{list of | arthropods}} | ||
{{monster info}} | {{monster info}} | ||
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*Poison resistance reduces the chance of getting slowed or paralyzed, but you need poison immunity to be completely safe. | *Poison resistance reduces the chance of getting slowed or paralyzed, but you need poison immunity to be completely safe. | ||
*Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet. | *Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet. | ||
− | *You can summon your own hornets by drawing the [[Foxfire card | + | *You can summon your own hornets by drawing the [[Foxfire card]]. |
− | * | + | *Their mediocre [[magic resistance]] makes other [[status effect]]-inflicting [[wand]]s, as well as most [[Hexes]], quite effective against them. |
==History== | ==History== | ||
*Prior to [[0.16]], this monster was known as ''red wasp''. | *Prior to [[0.16]], this monster was known as ''red wasp''. | ||
*Prior to [[0.8]], their paralysis effect could stack. They were near-certain death to anyone stung without the proper defenses. | *Prior to [[0.8]], their paralysis effect could stack. They were near-certain death to anyone stung without the proper defenses. |
Revision as of 21:57, 15 January 2020
Version 0.24: This article may not be up to date for the latest stable release of Crawl.
For a list of all arthropods, see list of arthropods.
hornet y | |
---|---|
HP | 21-44 |
HD | 6 |
XP | 281 |
Speed | 15 |
AC | 6 |
EV | 14 |
Will | 30 |
Attack1 | 18 (sting: paralyse)
|
Resistances | None |
Vulnerabilities | Poison |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Tiny |
Type | hornet, hornet |
Flags | Flying No skeleton |
A buzzing hornet with a vicious stinger dripping with paralytic poison. |
Useful Info
Hornets are a dangerous flying insect. Their poisonous stings can also slow and paralyze you. They are most common in the Vaults, the Swamp, and especially in the Spider's Nest.
Tips & Tricks
- Poison resistance reduces the chance of getting slowed or paralyzed, but you need poison immunity to be completely safe.
- Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one hornet.
- You can summon your own hornets by drawing the Foxfire card.
- Their mediocre magic resistance makes other status effect-inflicting wands, as well as most Hexes, quite effective against them.