Difference between revisions of "Robe of Folly"

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{{flavour|A dull grey robe. It is enchanted to provide its wearer with immeasurable power and wisdom, but...}}
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{{flavour|A dull grey robe. It is enchanted to provide mages with immeasurable power, and more than a little overconfidence...}}
[[File:Robe_of_folly.png]] '''''the +3 robe of Folly'''''
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[[File:Robe_of_folly.png]] '''''the +4 robe of Folly'''''
  
+3 [[robe]]
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+4 [[robe]]
  
 
Brilliance ([[archmagi|Boosts spellpower]] and [[potion of brilliance|halves mana costs]])<br>
 
Brilliance ([[archmagi|Boosts spellpower]] and [[potion of brilliance|halves mana costs]])<br>
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==Desirability==
 
==Desirability==
With a massive boost to every aspect of spellcasting, the '''robe of Folly'''<ref>{{source ref|0.26.1|art-data.txt|847}}</ref> is a tempting piece of armour for any spellcaster. An encounter with an opponent capable of [[banish]]ing or [[paralyse|paralysing]] you can very easily get you killed, and even [[confusion]] can be devastating. For any player trying to win, this item should very much be avoided. But casual players might enjoy the absolute carnage the robe enables, especially with now-spammable long range spells such as [[Ozocubu's Refrigeration]]. Just don't be surprised when this robe becomes your folly.
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With a massive boost to every aspect of spellcasting, the '''robe of Folly'''<ref>{{source ref|0.27.1|art-data.txt|937}}</ref> is a tempting piece of armour for any spellcaster. However, its drawback of setting your [[Willpower]] to 0 should not be taken lightly -- an encounter with an opponent capable of [[banish]]ing or [[paralyse|paralysing]] you can very easily get you killed, and even [[confusion]] can be devastating.
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Many will find this robe simply not worth the risk when seeking to successfully retrieve the [[Orb of Zot|Orb]] and escape. Still, it allows casters to inflict fantastic amounts of carnage by spamming powerful, wide-range spells like [[Ozocubu's Refrigeration]] or [[Starburst]]; if you ''do'' choose to make use of it, just don't be surprised when this robe becomes your folly.
  
 
Note that the [[Lair]] and some Lair rune branches (the [[Spider's Nest]], [[Snake Pit]], and [[Shoals]]) do not have ''immediately'' threatening enchantments ([[mesmerisation]], for example, is still hard to deal with) - barring [[unique]]s who could very well spawn to spite you.
 
Note that the [[Lair]] and some Lair rune branches (the [[Spider's Nest]], [[Snake Pit]], and [[Shoals]]) do not have ''immediately'' threatening enchantments ([[mesmerisation]], for example, is still hard to deal with) - barring [[unique]]s who could very well spawn to spite you.

Revision as of 00:32, 3 October 2021

Version 0.27: This article may not be up to date for the latest stable release of Crawl.
A dull grey robe. It is enchanted to provide mages with immeasurable power, and more than a little overconfidence...

Robe of folly.png the +4 robe of Folly

+4 robe

Brilliance (Boosts spellpower and halves mana costs)
-∞ Will
+8 intelligence

Desirability

With a massive boost to every aspect of spellcasting, the robe of Folly[1] is a tempting piece of armour for any spellcaster. However, its drawback of setting your Willpower to 0 should not be taken lightly -- an encounter with an opponent capable of banishing or paralysing you can very easily get you killed, and even confusion can be devastating.

Many will find this robe simply not worth the risk when seeking to successfully retrieve the Orb and escape. Still, it allows casters to inflict fantastic amounts of carnage by spamming powerful, wide-range spells like Ozocubu's Refrigeration or Starburst; if you do choose to make use of it, just don't be surprised when this robe becomes your folly.

Note that the Lair and some Lair rune branches (the Spider's Nest, Snake Pit, and Shoals) do not have immediately threatening enchantments (mesmerisation, for example, is still hard to deal with) - barring uniques who could very well spawn to spite you.

References

History

  • Prior to 0.27, the robe of Folly did not halve mana costs, reduced will by -80, gave +5 intellegence, had a 50% chance to curse on equip.
  • Prior to 0.14, the robe of Folly's magic resistance penalty was -100 instead of -80.
  • Prior to 0.12, the robe of Folly was a strictly bad artifact.