Difference between revisions of "Diamond obelisk"
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− | {{ | + | {{version021}} |
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<!--monster-bot-begin--> | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
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|glyph={{White|8}} | |glyph={{White|8}} | ||
|tile=[[File:Diamond obelisk.png]] | |tile=[[File:Diamond obelisk.png]] | ||
− | |flags={{ | + | |flags={{Artificial flag}}<br>{{No exp gain flag}}<br>{{No poly flag}}<br>{{Stationary flag}} |
− | |resistances={{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{ | + | |resistances={{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, <br>{{Drown resistance}}, {{Water resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=0 | |max_chunks=0 | ||
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|species=diamond obelisk | |species=diamond obelisk | ||
}} | }} | ||
− | + | {{Flavour|A towering obelisk surrounded by a powerful storm.}} | |
<!--monster-bot-end--> | <!--monster-bot-end--> | ||
+ | ==Useful Info== | ||
+ | '''Diamond obelisks''' are extremely rare [[statue]]s, most often found in circular [[vault]]s in the later parts of the game. They cannot move and have no attacks to speak of, but they are nearly invulnerable and surrounded by an endless windstorm effect, similar to the [[Tornado]] spell. At the far end of the vault is a single item of [[acquirement]] quality, but getting past them can take a ridiculous amount of firepower. | ||
− | + | If you step into the tornado, expect to be swirled about uncontrollably, taking a fair amount of damage every turn. The only way to exit the tornado is to step onto an empty square - if you find yourself lucky enough to be at its edge. Thankfully, you can also [[blink]] or [[teleport]] out. | |
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− | + | They can also be found near [[Qazlal]] shrines, safely locked away behind stone walls. | |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *The tornado is completely predictable. If you don't make any movement while you are being transported, leaving the tornado is a very easy task. |
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*While characters under the effect of Tornado are immune to enemy Tornadoes, this windstorm will still affect you normally. | *While characters under the effect of Tornado are immune to enemy Tornadoes, this windstorm will still affect you normally. | ||
+ | |||
+ | [[File:Qazlal_obelisk.png|thumb|Shrine of Qazlal featuring a diamond obelisk]] | ||
[[Category:Vault-only monsters]] | [[Category:Vault-only monsters]] |
Latest revision as of 15:25, 15 February 2022
diamond obelisk 8 | |
---|---|
HP | 10000 |
HD | 8 |
XP | 0 |
Speed | 10 |
AC | 12 |
EV | 1 |
Will | Immune
|
Resistances | rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Starting equipment Open doors |
Holiness | Non-living |
Size | Large |
Type | diamond obelisk, diamond obelisk |
Flags | Artificial No experience gain No poly Stationary |
A towering obelisk surrounded by a powerful storm. |
Useful Info
Diamond obelisks are extremely rare statues, most often found in circular vaults in the later parts of the game. They cannot move and have no attacks to speak of, but they are nearly invulnerable and surrounded by an endless windstorm effect, similar to the Tornado spell. At the far end of the vault is a single item of acquirement quality, but getting past them can take a ridiculous amount of firepower.
If you step into the tornado, expect to be swirled about uncontrollably, taking a fair amount of damage every turn. The only way to exit the tornado is to step onto an empty square - if you find yourself lucky enough to be at its edge. Thankfully, you can also blink or teleport out.
They can also be found near Qazlal shrines, safely locked away behind stone walls.
Tips & Tricks
- The tornado is completely predictable. If you don't make any movement while you are being transported, leaving the tornado is a very easy task.
- While characters under the effect of Tornado are immune to enemy Tornadoes, this windstorm will still affect you normally.
- 0.21 articles
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- High intelligence
- Starting equipment
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Artificial
- No exp gain
- No poly
- Stationary
- Monsters
- Vault-only monsters