Difference between revisions of "Hunter"
Ion frigate (talk | contribs) (can someone check this?) |
CommanderC (talk | contribs) |
||
Line 3: | Line 3: | ||
==Starting Equipment== | ==Starting Equipment== | ||
Some [[species]] may receive different items based on their unique restrictions. | Some [[species]] may receive different items based on their unique restrictions. | ||
− | *+0 ranged weapon ( | + | *+0 ranged weapon ([[bow]], [[crossbow]], [[sling]] or [[javelin]]s) & ammo |
*+0 [[dagger]] | *+0 [[dagger]] | ||
*+0 [[leather armour]] | *+0 [[leather armour]] |
Revision as of 21:57, 15 January 2013
Hunters are Fighters who specialise in missile weapons.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 ranged weapon (bow, crossbow, sling or javelins) & ammo
- +0 dagger
- +0 leather armour
- Bread ration
- 20 gold
Starting Skills
These are adjusted by your species' aptitudes.
Strategy
Hunters are good for players who either want to play a missile weapon-based fighter, or for those who want to play a a melee character but want a useful to way soften up early-game nasties such as ogres before they get into melee range.