Difference between revisions of "Zonguldrok's Shrine"
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==History== | ==History== | ||
− | *Zonguldrok's | + | *In [[0.31]], Zonguldrok's Shrine will be significantly more difficult, have a greater focus on martial items, and have two antique champions ([[ancient champion]] with HD 20 and Haste, Iron Shot, Ghostly Fireball, Haunt) instead of an antique lich. |
+ | *Zonguldrok's Shrine received a buff in 0.14, with an upgraded monster set and shorter spawning intervals. | ||
[[Category:Dungeon_Branches]] | [[Category:Dungeon_Branches]] |
Revision as of 14:32, 8 November 2023
No life grows here. It is completely dead. |
Zonguldrok's Shrine (also known as Zonguldrok's Mausoleum) is a Wizard Laboratory that serves as the final resting place for the great necromancer Zonguldrok. It consists of an outer graveyard which slowly fills with human zombies, vampires, and skeletal warriors; as well as an inner chamber which houses Zonguldrok's unquiet remains.
Initially, the outer graveyard is empty except for a multitude of gravestones. These will be gradually replaced with monsters as you explore. The door leading to the inner chamber will only appear after enough of these monsters have been killed. Once inside, you'll be attacked by several more skeletal warriors, and beyond them, you'll find the grave of Zonguldrok.
A gravestone. The name "Zonguldrok" is engraved on it in golden letters. |
Past this gravestone you'll find a pair of treasure chambers, filled with an assortment of potions, scrolls, and the evil Sword of Zonguldrok, a powerful artefact double sword which raises the fallen to serve you.
Monsters
z Wight- Not really dangerous at this point, but still capable of draining you if left unchecked.
Z Zombie - Slow melee attackers that will continually rise from the many gravestones in the graveyard. Eventually they will stop coming. Troll or ogre zombies still hit hard, so be careful not to get swamped by them.
V Vampire - These can be dangerous if you have low willpower or let them live long enough to go invisible and pester you while you deal with more pressing concerns. Rarely a major threat, however.
z Skeletal warrior - These melee fighters are much stronger than the zombies or vampires, but you should be able to handle them easily enough if you've survived to this point. There aren't really any chokepoints on the floor, however, so avoid getting surrounded.
z Ancient champion - These are even more dangerous than skeletal warriors. They are capable of hasting themselves and blasting you with conjurations.
Boss: Antique lich
A lich who has grown expensive over countless years. |
L Zonguldrok will rise and attack you as an antique lich once you approach the treasure chambers south of his gravestone. He'll have the full spell set of an ancient lich, so the best course of action for most characters is to hit him with Silence and then destroy him in melee. Casters may have a much harder time dealing with him, as he resists everything but physical damage and holy attacks. If possible, use Earth Magic, non-elemental Conjurations, or Dispel Undead after hasting yourself. Alternatively, you can always run into his treasure rooms, grab a few choice items, and then let a teleport carry you to safety. You'll probably wind up somewhere safe.
HP: 150
HD: 27
Spells: see Ancient lich
Equipment: None
Recommendations: The necessary tools to take down an ancient lich quickly, or the ability to grab the loot and run.
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History
- In 0.31, Zonguldrok's Shrine will be significantly more difficult, have a greater focus on martial items, and have two antique champions (ancient champion with HD 20 and Haste, Iron Shot, Ghostly Fireball, Haunt) instead of an antique lich.
- Zonguldrok's Shrine received a buff in 0.14, with an upgraded monster set and shorter spawning intervals.