Difference between revisions of "Drowned soul"

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{{monster info}}
{{monster
 
|name=drowned soul
 
|glyph={{LightCyan|W}}
 
|tile=[[File:Drowned soul.png]]
 
|flags={{Evil flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}<br>{{Sense invisible flag}}<br>{{Speaks flag}}
 
|resistances={{Cold resistance 3}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Constriction resistance}}, {{Drown resistance}}, <br>{{Water resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=457
 
|holiness={{Undead}}
 
|magic_resistance=69
 
|hp_range=14-25
 
|avg_hp=19
 
|armour_class=0
 
|evasion=13
 
|habitat=Land
 
|speed= 12
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|attack1=0 ({{Touch type}}: {{Drown flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=13
 
|base_hp=1
 
|extra_hp=1
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=ghost
 
|species=drowned soul
 
}}
 
{{Flavour|A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. They clamour around the living, sharing the last moments of their watery fate with whatever their pale form touches.}}
 
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==Useful Info==
 
==Useful Info==
'''Drowned souls''' are fragile summoned [[undead]] creatures which seek out the living and attempt to drown them, inflicting modest [[asphyxiation]] damage and destroying themselves in the process. They normally only appear when summoned by [[siren]]s.
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'''Drowned souls''' are fragile summoned [[undead]] creatures which seek out the living and attempt to drown them, inflicting modest [[asphyxiation]] damage and destroying themselves in the process. They normally only appear when summoned by [[merfolk avatar]]s.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*The undead, grey [[draconian]]s, and [[gargoyle]]s have little to fear from them, being immune to asphyxiation damage.
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*Species that are [[amphibious]] ([[Barachi]], [[Merfolk]], [[Octopode]]) or otherwise [[unbreathing]] ([[undead]], [[Djinni]], [[Gargoyle]]s) cannot be damaged by drowned souls, so have little to fear.
*Don't waste time targeting them; the siren will simply summon more of them, likely faster than you can kill them off. Do what you can to kill the siren, unsummoning them all instantly. Sirens usually flee into deep water, making melee a poor option. Use ranged weapons, [[Bolt spells]], or any other tools at your disposal to hit the summoner in spite of the wall of intervening summons.
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*Don't waste time targeting them; the avatar will simply summon more souls, likely faster than you can kill them off. Do what you can to kill the avatar, which instantly banishes all drowned souls.
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**Merfolk avatars will usually flee to deep water if you try to approach them. This makes melee more difficult.
  
 
==History==
 
==History==
Drowned souls were added in [[0.14]].
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*Drowned souls were added in [[0.14]].

Latest revision as of 19:13, 6 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
drowned soul WDrowned soul.png
HP 12-26
HD 13
XP 456
Speed 12
AC 0
EV 13
Will 60
Attack1 0 (touch: drown)


Resistances rC+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type phantom, drowned soul
Flags Evil
See invisible
Flying
Unbreathing
Speaks
Insubstantial
A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. They clamour around the living, sharing the last moments of their watery fate with whatever their pale form touches.

Useful Info

Drowned souls are fragile summoned undead creatures which seek out the living and attempt to drown them, inflicting modest asphyxiation damage and destroying themselves in the process. They normally only appear when summoned by merfolk avatars.

Tips & Tricks

  • Species that are amphibious (Barachi, Merfolk, Octopode) or otherwise unbreathing (undead, Djinni, Gargoyles) cannot be damaged by drowned souls, so have little to fear.
  • Don't waste time targeting them; the avatar will simply summon more souls, likely faster than you can kill them off. Do what you can to kill the avatar, which instantly banishes all drowned souls.
    • Merfolk avatars will usually flee to deep water if you try to approach them. This makes melee more difficult.

History

  • Drowned souls were added in 0.14.