Difference between revisions of "Obsidian bat"
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{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Obsidian bats''' are fast hell-themed bats that can be found in [[Orcish Mines]]. Their attacks can summon [[hell hound]]s or [[hell rat]]s on hit 66% of the time, capped at | + | '''Obsidian bats''' are fast hell-themed bats that can be found in [[Orcish Mines]]. Their attacks can summon [[hell hound]]s or [[hell rat]]s on hit 66% of the time, capped at 4 at once. |
==Tips & Tricks== | ==Tips & Tricks== | ||
+ | *Obsidian bats are [[batty]], so they can hit and move out of melee range between the player's actions. One way to minimize hits is to move away from them rather than toward them. They'll waste most of their turn approaching you and may end up next to you. | ||
+ | *Fighting them in a corridor will restrict their movement and prevent you from getting swarmed by their summons. You can even trap the bat between yourself and another monster (possibly one of its summons) or a dead end to prevent the bat from moving. | ||
==History== | ==History== | ||
− | + | *Obsidian bats were added in [[0.32]] with a new '''AF_HELL_HUNT''' [[attack flavour]]. |
Latest revision as of 03:08, 31 August 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
obsidian bat b | |
---|---|
HP | 28-57 |
HD | 9 |
XP | 621 |
Speed | 30 |
AC | 13 |
EV | 13 |
Will | 20 |
Attack1 | 21 (bite: hell hunt)
|
Resistances | rF++ rPois+++ rN+++ rDrown rMiasma rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Non-living |
Size | Tiny |
Type | bat, obsidian bat |
Flags | Flying See invisible Unblindable Batty Speaks |
A faceless stone bat unearthed from infernal chasms. Devilish beasts hunt in its wake. |
Useful Info
Obsidian bats are fast hell-themed bats that can be found in Orcish Mines. Their attacks can summon hell hounds or hell rats on hit 66% of the time, capped at 4 at once.
Tips & Tricks
- Obsidian bats are batty, so they can hit and move out of melee range between the player's actions. One way to minimize hits is to move away from them rather than toward them. They'll waste most of their turn approaching you and may end up next to you.
- Fighting them in a corridor will restrict their movement and prevent you from getting swarmed by their summons. You can even trap the bat between yourself and another monster (possibly one of its summons) or a dead end to prevent the bat from moving.
History
- Obsidian bats were added in 0.32 with a new AF_HELL_HUNT attack flavour.
Categories:
- 0.32 articles
- Bite type
- Hell Hunt flavour
- Fire resistance
- Fire resistance 2
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Drown resistance
- Miasma resistance
- Torment resistance
- Animal intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Tiny monsters
- Flying
- See invisible
- Unblindable
- Batty
- Speaking monster
- Monsters