Difference between revisions of "Holy"

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'''Holy''' is one of the least common elemental forces within [[the Dungeon]], but one of the strongest in the late game. Players who do not worship [[the Shining One]] or [[Zin]] will have almost no access to holy powers, and there are only a handful of rare monsters with innate holy abilities.
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'''Holy''' is an element strong against [[undead]] and [[demonic]] creatures. It is one of the least common elemental forces in the game; only a few monsters deal holy damage, and there's only a few ways to inflict holy damage on enemies.
  
 
==Holy Damage==
 
==Holy Damage==
Holy damage is the manifestation of the wrath of the Shining One or other [[good]] beings. Holy damage is usually only inflicted against targets that offend good beings: This includes all [[undead]] and [[demon]]ic monsters. [[Demonspawn]] or undead (including [[lichform]]) characters are also affected. There is no special resistance to Holy, though [[AC]] and [[Deep Dwarf]] damage shaving still apply as usual.
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Holy damage is the manifestation of the wrath of [[the Shining One]] or other [[good]] beings. It deals neutral damage to creatures unless they are resistant or vulnerable to it.
  
 
===Holy Wrath===
 
===Holy Wrath===
The [[holy wrath]] brand, while associated with The Shining One and considered holy (demonspawn and undead cannot wield them), does not in fact deal holy damage. Rather, it offers a large physical bonus against undead and demonic foes.
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The [[holy wrath]] brand, while associated with holy creatures, is not considered "holy" damage. Rather, it offers a large physical bonus against undead and demonic foes (which ignores their holy resistance).
  
 
==Holy Sources==
 
==Holy Sources==
There is one non-divine source of holy damage are available to the player:
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There are two [[good gods]] you can worship to gain access to holy damage abilities:
*[[Scroll of holy word]]: (3d15 + 1d10 & [[daze]])
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*Followers of [[Zin]] can use Recite to target all those vulnerable to holy, potentially causing a damaging [[holy word]]. It also targets non-unholy monsters to a lesser, non-damaging degree.
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*Followers of [[the Shining One]] can attack with Cleansing Flames.
  
There are also two [[good gods]] you can worship to gain access to holy damage abilities:
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[[Holy wrath]] weapons can also be used, by both players and monsters, to deal increased damage against holy vulnerable creature.  
*Followers of [[Zin]] can use Recite to target all those vulnerable to holy, including
 
*Followers of [[the Shining One]] can attack with Cleansing Flames.
 
  
Although monsters may occasionally wield holy wrath weapons themselves, most monsters have no access to holy damage. However, there are several holy monsters that can be found in [[the Abyss]], [[Pandemonium]], and certain [[Ziggurat]] floors which have very powerful holy attacks and special abilities. These monsters are a major threat to any holy vulnerable characters, so be extremely careful when facing them.
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Holy-element monsters are rare and usually found in the late-game areas, namely [[the Abyss]], [[Pandemonium]], certain [[Ziggurat]] floors, and during the [[orb run]]. These monsters are a major threat to any holy vulnerable characters, so be extremely careful when facing them.
  
 
==Holy Resistance==
 
==Holy Resistance==
Only holy monsters have holy resistance, rendering them completely immune to Cleansing Flame, the only player holy attack that can hurt non-evil monsters.
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Only holy monsters and the formerly holy [[profane servitor]] have holy resistance. This renders them completely immune to Cleansing Flame, the only (player) source of holy damage which can hurt non-evil creatures.
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Players cannot gain a resistance to holy damage.
  
 
===Holy Vulnerability===
 
===Holy Vulnerability===
Holy vulnerability renders you susceptible to many holy attacks you would otherwise be immune to, and greatly increases the damage you take from others (150% from beams; a random amount between +0% and +150% from holy wrath; +75% for holy flavored melee attacks). You can acquire it by:
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Players vulnerable to holy take 150% from beams, and 75% from holy flavored melee. Holy wrath will also deal random extra damage, from +1 damage to +150% (average +75%). It can be acquired by:
 
*Playing an undead or demonspawn character.
 
*Playing an undead or demonspawn character.
*Being under the effect of the [[Necromutation]] spell.
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*Using a [[talisman of death]].
  
 
==Holy Spells==
 
==Holy Spells==
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==History==
 
==History==
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*Prior to [[0.29]], the [[scroll of holy word]] gave all players access to holy damage.
 
*Prior to [[0.27]], [[Zin]]'s Sancturary dealt Holy Word inside it.
 
*Prior to [[0.27]], [[Zin]]'s Sancturary dealt Holy Word inside it.
*Prior to [[0.20]], monsters spellcasters and priests using "evil" magic would recieve full damage from Cleansing Flame, while others would recieve half.
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*Prior to [[0.20]], monsters spellcasters and priests using "evil" magic would receive full damage from Cleansing Flame, while others would receive half. Followers of an evil god (players included) also took full.
*Prior to [[0.14]], worshipping a [[good god]] would give bonus holy word damage.
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*Prior to [[0.15]], worshipping a [[good god]] would give bonus holy word damage.

Revision as of 01:20, 16 March 2025

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Holy is an element strong against undead and demonic creatures. It is one of the least common elemental forces in the game; only a few monsters deal holy damage, and there's only a few ways to inflict holy damage on enemies.

Holy Damage

Holy damage is the manifestation of the wrath of the Shining One or other good beings. It deals neutral damage to creatures unless they are resistant or vulnerable to it.

Holy Wrath

The holy wrath brand, while associated with holy creatures, is not considered "holy" damage. Rather, it offers a large physical bonus against undead and demonic foes (which ignores their holy resistance).

Holy Sources

There are two good gods you can worship to gain access to holy damage abilities:

  • Followers of Zin can use Recite to target all those vulnerable to holy, potentially causing a damaging holy word. It also targets non-unholy monsters to a lesser, non-damaging degree.
  • Followers of the Shining One can attack with Cleansing Flames.

Holy wrath weapons can also be used, by both players and monsters, to deal increased damage against holy vulnerable creature.

Holy-element monsters are rare and usually found in the late-game areas, namely the Abyss, Pandemonium, certain Ziggurat floors, and during the orb run. These monsters are a major threat to any holy vulnerable characters, so be extremely careful when facing them.

Holy Resistance

Only holy monsters and the formerly holy profane servitor have holy resistance. This renders them completely immune to Cleansing Flame, the only (player) source of holy damage which can hurt non-evil creatures.

Players cannot gain a resistance to holy damage.

Holy Vulnerability

Players vulnerable to holy take 150% from beams, and 75% from holy flavored melee. Holy wrath will also deal random extra damage, from +1 damage to +150% (average +75%). It can be acquired by:

Holy Spells

Way back in the days of yore (namely, pre-DCSS), holy spells existed and were player-castable. These included such now verboten effects as Minor/Major Healing, Restore Strength, and Purify. The last one, Cure Poison, was removed in 0.17 (long after it lost Holy). Interestingly, the holy spell school had no miscasts, so unlike with Divinations they did not last as vestiges.

The school survived for monsters considerably longer, although its spells were gradually migrated away from it (as spells such as Healing needed to be used by evil monsters as well as good). The remains of the school were ultimately completely removed around 0.10. While some monsters have spells that are themselves considered to be holy, there no longer exists a defined school of holy spells.

See Also

History

  • Prior to 0.29, the scroll of holy word gave all players access to holy damage.
  • Prior to 0.27, Zin's Sancturary dealt Holy Word inside it.
  • Prior to 0.20, monsters spellcasters and priests using "evil" magic would receive full damage from Cleansing Flame, while others would receive half. Followers of an evil god (players included) also took full.
  • Prior to 0.15, worshipping a good god would give bonus holy word damage.