Difference between revisions of "Great orb of eyes"
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{{list of | eyeballs}} | {{list of | eyeballs}} | ||
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==Useful Info== | ==Useful Info== | ||
| − | '''Great orbs of eyes''' are annoying | + | '''Great orbs of eyes''' are annoying spellcasters with several [[willpower]]-checking spells. They can be found in the late-[[Dungeon]], [[the Slime Pits]], and [[the Vaults]]. |
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==Tips & Tricks== | ==Tips & Tricks== | ||
| − | + | *Most of the threat comes from its spells. Having high [[willpower]] prevents their spells from affecting you, making them little more than marginally dangerous melee enemies. If you don't have high will, be careful, as Polymorph and Vitrify are dangerous statuses to get mid-fight. | |
| + | *Great orbs of eyes have annoyingly high willpower themselves, making most hexes ineffective against them. | ||
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| + | ==History== | ||
| + | *Prior to [[0.31]], they had [[Paralyse]] and [[Drain Magic]] instead of [[Vitrify]] and [[Polymorph]]. Also, their HD was 1 lower. | ||
| + | *Prior to [[0.29]], great orbs of eyes had [[poison resistance]]. They could spawn in [[the Depths]]. | ||
| + | *Prior to [[0.17]], they could [[Teleport Other]]. | ||
Latest revision as of 23:43, 1 June 2025
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| great orb of eyes G | |
|---|---|
| HP | 43-88 |
| HD | 13 |
| XP | 880 |
| Speed | 10 |
| AC | 10 |
| EV | 3 |
| Will | 120 |
| Attack1 | 20 (bite: plain)
|
| Resistances | None |
| Vulnerabilities | Silver |
| Habitat | Land |
| Intelligence | Human |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | giant eyeball, great orb of eyes |
| Flags | See invisible Flying Unbreathing |
| A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb-from-limb by its dreadful eyeteeth. |
For a list of all eyeballs, see list of eyeballs.
Contents
Useful Info
Great orbs of eyes are annoying spellcasters with several willpower-checking spells. They can be found in the late-Dungeon, the Slime Pits, and the Vaults.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Vitrify | Magical flag |
| Slot2 | Mindburst (d51) | Magical flag |
| Slot3 | Polymorph | Magical flag |
| Slot4 | Confuse | Magical flag |
Tips & Tricks
- Most of the threat comes from its spells. Having high willpower prevents their spells from affecting you, making them little more than marginally dangerous melee enemies. If you don't have high will, be careful, as Polymorph and Vitrify are dangerous statuses to get mid-fight.
- Great orbs of eyes have annoyingly high willpower themselves, making most hexes ineffective against them.
History
- Prior to 0.31, they had Paralyse and Drain Magic instead of Vitrify and Polymorph. Also, their HD was 1 lower.
- Prior to 0.29, great orbs of eyes had poison resistance. They could spawn in the Depths.
- Prior to 0.17, they could Teleport Other.