Difference between revisions of "Sticks to Snakes"

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'''Sticks to Snakes''' is a level 2 [[Transmutations|Transmutation]] spell which turns [[arrow]]s from inventory into [[list of snakes|snake]]s.
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'''Sticks to snakes''' is a monster only spell, available to some [[Beogh]]'s apostles. It will summon either two [[water moccasin]]s, two [[black mamba]]s or two [[anaconda]]s, based on apostle's spell power.
  
==Effect==
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{{monsters with spell}}
Turns arrows into allied snakes. Higher [[spell power]] may increase the number of creatures created, create stronger snakes and increase their duration. One arrow from inventory is consumed for each snake created.
 
 
 
Possible monsters are:
 
:{{monsterlink|Ball python}}
 
:{{monsterlink|Adder}}
 
:{{monsterlink|Water moccasin}}
 
 
 
These snakes are not real summons, and can not be [[abjuration|abjured]]. They will wither away after a while though.
 
 
 
Number of snakes created is ''1 + (1d<power> - 1) / 15'', capped at 7.<ref>{{source ref|0.19.0|spl-summoning.cc|171}}</ref> But of course limited to the amount of arrows in the inventory.
 
 
 
[[Summonings#Duration|Duration class]] ranges from 3 (around 27 turns) to 5 (around 81 turns). The formula is ''3 + (1d<power> - 1) / 20'', capped at 5.<ref>{{source ref|0.19.0|spl-summoning.cc|172}}</ref>
 
  
 
==History==
 
==History==
Prior to [[0.17]], Sticks to Snakes required arrows to be wielded.
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*In [[0.32]] Sticks to Snakes returned as a monster-only spell, available to [[Beogh]]'s apostles.
 
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*Sticks to Snakes was a player spell prior to [[0.26]]. It was a level 2 [[Transmutations|Transmutation]] spell which turned [[arrow]]s from inventory into [[list of snakes|snakes]].
Prior to [[0.15]], Transmutations skill was used instead of spell power for some formulas.
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{{suppress categories |
 
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{{spell
Prior to [[0.14]], this spell worked on melee weapons, like [[club]]s and [[polearm]]s and could create [[black mamba]]s or even [[anaconda]]s, making it much more useful for non-felids.
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|name=Sticks to Snakes
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|level=2
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|school1={{Transmutations}}
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|school2=
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|school3=
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|castingnoise=2
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|spellnoise=0
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|sources=[[Book of Changes]]
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}}
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}}
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{{flavour|Transforms a number of arrows in inventory into short-lived snakes, creating more dangerous snakes with higher power.}}
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*Prior to [[0.17]], Sticks to Snakes required arrows to be wielded.
 +
*Prior to [[0.15]], Transmutations skill was used instead of spell power for some formulas.
 +
*Prior to [[0.14]], this spell worked on melee weapons, like [[club]]s and [[polearm]]s. It could also create [[black mamba]]s or even [[anaconda]]s.
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 21:04, 1 July 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Sticks to snakes.png Sticks to Snakes
Casting noise 2
Spell noise 0
Flags Monster
Casts forth sticks and transforms them into snakes. Stronger casters will always create stronger snakes.

Sticks to snakes is a monster only spell, available to some Beogh's apostles. It will summon either two water moccasins, two black mambas or two anacondas, based on apostle's spell power.


History

  • In 0.32 Sticks to Snakes returned as a monster-only spell, available to Beogh's apostles.
  • Sticks to Snakes was a player spell prior to 0.26. It was a level 2 Transmutation spell which turned arrows from inventory into snakes.
Sticks to snakes.png Sticks to Snakes
Level 2
School1 Transmutation
Source(s) Book of Changes
Casting noise 2
Spell noise 0
Transforms a number of arrows in inventory into short-lived snakes, creating more dangerous snakes with higher power.
  • Prior to 0.17, Sticks to Snakes required arrows to be wielded.
  • Prior to 0.15, Transmutations skill was used instead of spell power for some formulas.
  • Prior to 0.14, this spell worked on melee weapons, like clubs and polearms. It could also create black mambas or even anacondas.

References