Difference between revisions of "Baby alligator"
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− | + | {{obsolete}} | |
{{monster | {{monster | ||
|name=baby alligator | |name=baby alligator | ||
|glyph={{Blue|t}} | |glyph={{Blue|t}} | ||
|tile=[[File:Baby alligator.png]] | |tile=[[File:Baby alligator.png]] | ||
− | |flags={{ | + | |flags={{Cold blood flag}}<br>{{Submerges flag}} |
− | |resistances={{Drown resistance}} | + | |resistances={{Drown resistance}}, {{Water resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=2 | |max_chunks=2 | ||
− | |meat={{Clean corpse | + | |meat={{Clean corpse}} |
|xp=265 | |xp=265 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=20 |
− | |hp_range= | + | |hp_range=26-52 |
+ | |avg_hp=39 | ||
|armour_class=1 | |armour_class=1 | ||
|evasion=11 | |evasion=11 | ||
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|attack4= | |attack4= | ||
|hit_dice=7 | |hit_dice=7 | ||
− | |intelligence={{ | + | |base_hp=3 |
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
+ | |intelligence={{Reptile intelligence}} | ||
|genus=crocodile | |genus=crocodile | ||
|species=baby alligator | |species=baby alligator | ||
}} | }} | ||
− | + | {{Flavour|A juvenile alligator. While it does not have crushing jaws, nor the strength to put on massive bursts of speed, it is more limber than the adult form, and its milk-tooth is still very sharp. | |
− | + | ---- | |
− | + | “Alligators commit errors of diet.”<br> | |
− | {{Flavour| | + | -Bennet Bowler, M.D., _Contributions to the Natural History of the<br> |
+ | Alligator, (Crocodilus Mississipiensis), with a Microscopic Addendum_,<br> | ||
+ | p. 17. 1846.}} | ||
==Useful Info== | ==Useful Info== | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
*All alligators move frighteningly fast when travelling through water, and the Swamp provides few opportunities for limiting the number of units you face at once. If you're not a heavily armoured melee fighter, don't be afraid to [[teleport]] or [[blink]] to safety if you see a pack closing in on you. | *All alligators move frighteningly fast when travelling through water, and the Swamp provides few opportunities for limiting the number of units you face at once. If you're not a heavily armoured melee fighter, don't be afraid to [[teleport]] or [[blink]] to safety if you see a pack closing in on you. | ||
+ | |||
+ | ==History== | ||
+ | Baby alligators were removed in [[0.17]]. |
Latest revision as of 01:33, 16 December 2015
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
baby alligator t | |
---|---|
HP | 26-52 |
HD | 7 |
XP | 265 |
Speed | 12 (swim: 60%) |
AC | 1 |
EV | 11 |
Will | 20 |
Attack1 | 20 (bite: plain)
|
Resistances | rDrown, rWater |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Reptile |
Uses | Uses nothing |
Holiness | Natural |
Size | Small |
Type | crocodile, baby alligator |
Flags | Cold-blooded Submerges |
A juvenile alligator. While it does not have crushing jaws, nor the strength to put on massive bursts of speed, it is more limber than the adult form, and its milk-tooth is still very sharp.
“Alligators commit errors of diet.” |
Useful Info
Baby alligators are small cold-blooded pests that lurk underwater before rushing you with surprising speed, much like a full grown alligator would. Although they can only deal moderate damage, they may appear in packs, often in the company of a mature alligator. Baby alligators can be found in the Swamp.
Tips & Tricks
- All alligators move frighteningly fast when travelling through water, and the Swamp provides few opportunities for limiting the number of units you face at once. If you're not a heavily armoured melee fighter, don't be afraid to teleport or blink to safety if you see a pack closing in on you.
History
Baby alligators were removed in 0.17.