Difference between revisions of "Jessica"

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{{monster info}}
{{monster
 
|name=Jessica
 
|glyph={{LightGrey|@}}
 
|tile=[[File:Jessica.png]]
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Unique flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=25
 
|holiness={{Natural}}
 
|magic_resistance=4
 
|hp_range=10
 
|avg_hp=10
 
|armour_class=0
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=5 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=1
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=10
 
|intelligence={{Normal intelligence}}
 
|genus=human
 
|species=human
 
}}
 
{{Flavour|An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed.}}
 
 
 
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==Useful Info==
 
==Useful Info==
'''Jessica''' is a weak [[unique]] caster found on the first few floors of the [[Dungeon]]. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack [[wand]] that can make her dangerous.
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'''Jessica the Apprentice Sorceress''' is a weak [[unique]] caster found very early on. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack [[wand]] that can make her dangerous.
  
 
==Location==
 
==Location==
 
*[[The Dungeon]]:2-3
 
*[[The Dungeon]]:2-3
  
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{{monster spells}}
==Spells==
 
{{Spellcaster
 
|number=
 
|slot1=[[Pain]] (d7)
 
|slot2=[[Slow]]
 
|slot3=[[Haste]]
 
|slot4=[[Pain]] (d7)
 
|slot5=[[Blink]]
 
|slot6=[[Blink]]
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
*Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what.
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*Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. The only time she's a serious threat is if she manages to slow a melee fighter at range and can kite you for several turns, or if you're a caster out of MP with no means of escape.
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[[Category:Human]]

Latest revision as of 00:15, 30 November 2019

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Jessica @Jessica.png
HP 6-13
HD 1
XP 37
Speed 10
AC 2
EV 10
Will 10
Attack1 5 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Evil
Speaks
Warm-blooded
Unique
Female
An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed.

Useful Info

Jessica the Apprentice Sorceress is a weak unique caster found very early on. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack wand that can make her dangerous.

Location

Spells

Spell set I
Slot1 Pain (d14) Wizard flag
Slot2 Slow Wizard flag
Slot3 Haste Wizard flag
Slot4 Blink Wizard flag

Tips & Tricks

  • Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. The only time she's a serious threat is if she manages to slow a melee fighter at range and can kite you for several turns, or if you're a caster out of MP with no means of escape.