Difference between revisions of "Scattershot"
m (I still don't know the actual noise amount, but I DO know that my last use of it woke up a lot of guys...) |
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− | {{ | + | {{obsolete}} |
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{{NISpell | {{NISpell | ||
|name=Scattershot | |name=Scattershot | ||
|level=6 | |level=6 | ||
− | |school1= | + | |school1=Earth |
|school2= | |school2= | ||
|school3= | |school3= | ||
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</div> | </div> | ||
|castingnoise= | |castingnoise= | ||
− | |spellnoise= | + | |spellnoise=a bit loud |
}} | }} | ||
− | {{flavour| | + | {{flavour|Blasts a cone-shaped area in front of the caster with metallic fragments. Its damage is strongly reduced by armour.}} |
'''Scattershot''' is a level 6 spell, but as it's only available through an [[iron rod]], [[Evocations]] determines its potency. Each casting will noisily launch several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage. | '''Scattershot''' is a level 6 spell, but as it's only available through an [[iron rod]], [[Evocations]] determines its potency. Each casting will noisily launch several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage. | ||
==Strategy== | ==Strategy== | ||
− | *While the individual projectiles from Scattershot don't deal terribly much damage on their own, you can fire it at point blank range to | + | *While the individual projectiles from Scattershot don't deal terribly much damage on their own, you can fire it at point blank range to increase the chance of multiple shots hitting a single target. |
*This spell is very effective at taking down opponents with low [[AC]], but as the enemy's defense is applied to each shot, high-AC opponents will drastically reduce the damage dealt. | *This spell is very effective at taking down opponents with low [[AC]], but as the enemy's defense is applied to each shot, high-AC opponents will drastically reduce the damage dealt. | ||
==History== | ==History== | ||
+ | [[0.20]] moved scattershot into [[wand of scattershot]]. | ||
+ | |||
Scattershot was added in [[0.16]]. | Scattershot was added in [[0.16]]. | ||
+ | |||
+ | [[Category:Attack spells]] |
Latest revision as of 06:49, 6 June 2018
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Scattershot | |
---|---|
Level | 6 |
School1 | Earth |
School2 | |
School3 | |
Source(s) | |
Casting noise | |
Spell noise | a bit loud |
Blasts a cone-shaped area in front of the caster with metallic fragments. Its damage is strongly reduced by armour. |
Scattershot is a level 6 spell, but as it's only available through an iron rod, Evocations determines its potency. Each casting will noisily launch several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage.
Strategy
- While the individual projectiles from Scattershot don't deal terribly much damage on their own, you can fire it at point blank range to increase the chance of multiple shots hitting a single target.
- This spell is very effective at taking down opponents with low AC, but as the enemy's defense is applied to each shot, high-AC opponents will drastically reduce the damage dealt.
History
0.20 moved scattershot into wand of scattershot.
Scattershot was added in 0.16.