Difference between revisions of "Quicksilver elemental"

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{{monster info}}
 
{{monster info}}
  
 
==Useful Info==
 
==Useful Info==
'''Quicksilver elementals''' are swift-moving antimagic menaces found in the [[Iron City of Dis]]. Their combination of status effect-dispelling bolts and MP-draining attacks make them particularly lethal to casters. They tend to move in erratic patterns.
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'''Quicksilver elementals''' are antimagic menaces found in the [[Iron City of Dis]]. Their combination of status effect-dispelling bolts, immunity to most elements, and MP-draining attacks make them particularly lethal to casters. They tend to move in erratic patterns.
  
 
{{monster spells}}
 
{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Users of powerful form-changing [[Transmutations]] should be particularly cautious around this creature. Getting hit with their bolts will unravel most enchantments, including useful buffs such as [[haste]], [[Death Channel]] or any Form-changing spell like [[Necromutation]].
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*Players should be particularly cautious around this creature. Getting hit with their bolts will unravel most enchantments, including useful buffs such as [[haste]] or [[might]]. Also, they can dispel your {{Blue|Tele}} status, preventing you from [[teleport]]ing away.
**This is particularly lethal to armour-restricted species, like [[Felid]]s or [[Octopode]]s, who can lose the effects of [[Statue Form]] or [[Storm Form]] on a whim and leave them with a negative AC score thanks to Dis’s corrosive atmosphere.
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*Casters should avoid being hit in melee, as a single attack can easily take out a large portion of their MP bar.
*Casters should avoid being hit in melee at all costs, as a single attack can easily take out large portions of their MP bar. Despite their name, these elementals have normal speed, and are thus easy to kite.
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==History==
 
==History==
Quicksilver elementals were added in [[0.28]].
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*Quicksilver elementals were added in [[0.28]].

Latest revision as of 16:47, 19 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
quicksilver elemental EQuicksilver elemental.png
HP 52-107
HD 16
XP 1245
Speed 10
AC 1
EV 20
Will Immune
Attack1 30 (hit: antimagic)


Resistances rF+++
rC+++
rElec+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Large
Type elemental, quicksilver elemental
Flags See invisible
Batty
Unbreathing
Unblindable
A mercurial spirit drawn from the elemental plane of earth. It exists in this world by inhabiting a shimmering body of liquid metal.

Useful Info

Quicksilver elementals are antimagic menaces found in the Iron City of Dis. Their combination of status effect-dispelling bolts, immunity to most elements, and MP-draining attacks make them particularly lethal to casters. They tend to move in erratic patterns.

Spells

Spell set I
Slot1 Quicksilver Bolt (3d20) Natural flag,
Breath flag,
Noisy flag

Tips & Tricks

  • Players should be particularly cautious around this creature. Getting hit with their bolts will unravel most enchantments, including useful buffs such as haste or might. Also, they can dispel your Tele status, preventing you from teleporting away.
  • Casters should avoid being hit in melee, as a single attack can easily take out a large portion of their MP bar.

History

  • Quicksilver elementals were added in 0.28.