Difference between revisions of "Undeadhunter"
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− | {{flavour| | + | {{version032}} |
+ | {{flavour|A weapon imbued with magic to disrupt and destroy the forces binding undead creatures together. Legends say that, long ago, a lich lord created many such weapons to ensure the loyalty of his undead servants. Sadly, this mace might be the last one left.}} | ||
+ | [[File:Great_mace_undeadhunter.png]] '''''the +7 great mace "Undeadhunter"''''' | ||
− | + | +7 [[great mace]] | |
− | [[ | + | [[Disruption|Deathbane]]<br> |
− | |||
rN+ | rN+ | ||
− | + | ==Desirability== | |
+ | '''Undeadhunter'''<ref>{{source ref|0.32.1|art-data.txt|715}}</ref> deals superlative damage to the [[undead]], equal to +100% damage on average. However, actually threatening undead monsters are rare before [[extended]], consisting mostly of [[bone dragon]]s ([[Abyss]]), [[curse toe]]s ([[Zot]]), and the three [[lich]]es ([[Vaults]]:5, Zot:5, rarely in other places). Against the living, it's a +7 great mace; alright, but worse than a regular great mace or [[eveningstar]] with a decent [[enchant]] and [[brand]]. | ||
+ | |||
+ | Note that [[holy wrath]] already has a massive multiplier (+75% average), also works on [[demons]], and can appear on one-handers. Therefore, Undeadhunter is often just ''unnecessary''. However, undead and demonic players ([[Ghouls]], [[Mummies]], [[Vampires]], [[Demonspawn]]) are unable to use holy wrath. And regardless of species, there's no stronger mace for the undead infested - but demon lacking - [[Crypt]] or [[Tomb]]. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.30]], Undeadhunter's deathbane brand was called disruption. | ||
+ | *Prior to [[0.14]], Undeadhunter was considered an evil weapon, with the [[good god]]s forbidding its use. | ||
+ | *Prior to [[0.9]], Undeadhunter bore a [[holy wrath]] brand and was unwieldable by evil characters as a result. | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
+ | [[Category:Maces & Flails]] |
Latest revision as of 15:46, 24 October 2024
A weapon imbued with magic to disrupt and destroy the forces binding undead creatures together. Legends say that, long ago, a lich lord created many such weapons to ensure the loyalty of his undead servants. Sadly, this mace might be the last one left. |
the +7 great mace "Undeadhunter"
+7 great mace
Deathbane
rN+
Desirability
Undeadhunter[1] deals superlative damage to the undead, equal to +100% damage on average. However, actually threatening undead monsters are rare before extended, consisting mostly of bone dragons (Abyss), curse toes (Zot), and the three liches (Vaults:5, Zot:5, rarely in other places). Against the living, it's a +7 great mace; alright, but worse than a regular great mace or eveningstar with a decent enchant and brand.
Note that holy wrath already has a massive multiplier (+75% average), also works on demons, and can appear on one-handers. Therefore, Undeadhunter is often just unnecessary. However, undead and demonic players (Ghouls, Mummies, Vampires, Demonspawn) are unable to use holy wrath. And regardless of species, there's no stronger mace for the undead infested - but demon lacking - Crypt or Tomb.
History
- Prior to 0.30, Undeadhunter's deathbane brand was called disruption.
- Prior to 0.14, Undeadhunter was considered an evil weapon, with the good gods forbidding its use.
- Prior to 0.9, Undeadhunter bore a holy wrath brand and was unwieldable by evil characters as a result.
References
- ↑ art-data.txt:715 (0.32.1)