Difference between revisions of "Snorg"

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m (1 revision: giant and large monsters. that should be all of them)
(updated flavor for 0.11)
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|species=troll
 
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{{Flavour|A hairy troll, angry and mean.}}
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{{Flavour|A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers - that is, easy meals - it attracts.}}
  
 
==Useful Info==
 
==Useful Info==

Revision as of 07:13, 18 February 2013

Snorg T [[File:{{{tile_name}}}.png|32px]]
HP 96 to 96
HD 8
XP 1705
Speed 10
AC 0
EV 10
Will 64
Attack1 20 (bite: plain)
Attack2 15 (claw: plain)
Attack3 15 (claw: plain)
Resistances none
Vulnerabilities none
Habitat land
Intelligence Normal
Uses Open doors
Holiness Natural
Size Large
Type troll, troll
Flags Unique
Warm-blooded
Speaks
A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers - that is, easy meals - it attracts.

Useful Info

Snorg is a ferocious unique troll who hits hard in melee and will go berserk before or during combat.

Ability: Berserker Rage

Location

Tips & Tricks

  • Going into melee against Snorg can go terribly wrong very quickly. His berserk lasts for an excessively long time and causes his damage to skyrocket. Summoners can spam him with cheap summoned monsters, letting them take his attacks and softening him up until his berserk expires. Extremely fast characters can kite him, though this usually isn't an option. If you need to face him in melee, buff yourself heavily and feel free to use expensive god abilities such as Yredelemnul's damage mirror.
  • Snorg's berserk ability is unique in the game. Every turn you're within Snorg's LOS (and he's not confused or enslaved), there's a 5% chance of him going berserk; if he's injured in the slightest, this chance goes to 20%.