Difference between revisions of "List of deep dwarves"

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''This page is about the various deep dwarf [[monster]]s. For the player race, see [[deep dwarf]].''
 
''This page is about the various deep dwarf [[monster]]s. For the player race, see [[deep dwarf]].''
  
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==Deep Dwarf Types==
 
==Deep Dwarf Types==
 
{{Brown|q}} [[File:Deep dwarf (monster).png]] '''[[Deep dwarf (monster)|Deep dwarf]]''' - Sturdy melee fighters, often armed with enchanted dwarven equipment.
 
{{Brown|q}} [[File:Deep dwarf (monster).png]] '''[[Deep dwarf (monster)|Deep dwarf]]''' - Sturdy melee fighters, often armed with enchanted dwarven equipment.
 
{{monsterlink|Deep dwarf death knight}}- Stark worshipers of [[Yredelemnul]], armed with powerful necromantic abilities.
 
 
==Unique Deep Dwarf==
 
{{monsterlink|Jorgrun}}- An earth mage who spends his days creating incredibly life-like statues of adventurers, then blowing them up. It's a living.
 
  
 
==Retired Deep Dwarves==
 
==Retired Deep Dwarves==
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{{monsterlink|Unborn deep dwarf}}- Deep dwarven liches with an extremely potent array of evil spells and the ability to cast Mirror Damage.
 
{{monsterlink|Unborn deep dwarf}}- Deep dwarven liches with an extremely potent array of evil spells and the ability to cast Mirror Damage.
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{{monsterlink|Deep dwarf death knight}}- Stark worshipers of [[Yredelemnul]], armed with powerful necromantic abilities.
  
 
==History==
 
==History==
 
Hostile deep dwarves have been largely phased out of ''Crawl''. Deep dwarf scions, artificers, and necromancers were removed in [[0.13]], which also reworked unborn deep dwarves into the similar but non-dwarven [[Unborn]]. Deep dwarf berserkers were removed in [[0.14]].
 
Hostile deep dwarves have been largely phased out of ''Crawl''. Deep dwarf scions, artificers, and necromancers were removed in [[0.13]], which also reworked unborn deep dwarves into the similar but non-dwarven [[Unborn]]. Deep dwarf berserkers were removed in [[0.14]].
  
[[0.15]] will reflavor deep dwarf death knights into [[death knight (monster)|death knights]].
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In [[0.15]], [[Deep dwarf death knight]]s were replaced by human [[death knight (monster)|death knights]].
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In [[0.17]], [[Jorgrun]] is no longer a deep dwarf, so regenerates.
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]
 
[[Category:Dwarf]]
 
[[Category:Dwarf]]

Revision as of 17:40, 16 November 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.

This page is about the various deep dwarf monsters. For the player race, see deep dwarf.

Deep dwarves are a strange people who live deep in the cold earth, worshiping gods of death and practicing Necromancy. They do not heal naturally, but are well-armed with dwarven gear and their deep dwarf damage shaving provides surprising resilience to all forms of harm. For some reason, they are most often found in the Abyss, though you may also encounter them in various death- and necromancy-themed branches and vaults.

Deep Dwarf Types

q Deep dwarf (monster).png Deep dwarf - Sturdy melee fighters, often armed with enchanted dwarven equipment.

Retired Deep Dwarves

q Deep dwarf berserker.png Deep dwarf berserker- Savage Trog worshipers in search of carnage.

q Deep dwarf scion.png Deep dwarf scion- Deep dwarf foot soldiers, better trained than their generic brethren.

q Deep dwarf artificer.png Deep dwarf artificer- Ranged opponents that carry wands or rods.

q Deep dwarf necromancer.png Deep dwarf necromancer- Moderately powerful necromancers who wield negative energy attacks.

q Unborn deep dwarf.png Unborn deep dwarf- Deep dwarven liches with an extremely potent array of evil spells and the ability to cast Mirror Damage.

q Deep dwarf death knight.png Deep dwarf death knight- Stark worshipers of Yredelemnul, armed with powerful necromantic abilities.

History

Hostile deep dwarves have been largely phased out of Crawl. Deep dwarf scions, artificers, and necromancers were removed in 0.13, which also reworked unborn deep dwarves into the similar but non-dwarven Unborn. Deep dwarf berserkers were removed in 0.14.

In 0.15, Deep dwarf death knights were replaced by human death knights.

In 0.17, Jorgrun is no longer a deep dwarf, so regenerates.