Difference between revisions of "Hell knight"
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{{monster | {{monster | ||
|name=hell knight | |name=hell knight | ||
− | |glyph={{Red| | + | |glyph={{Red|p}} |
|tile=[[File:Hell knight.png]] | |tile=[[File:Hell knight.png]] | ||
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Fighter flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} | |flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Fighter flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}} | ||
Line 9: | Line 9: | ||
|vulnerabilities={{Holy vulnerability}} | |vulnerabilities={{Holy vulnerability}} | ||
|max_chunks=3 | |max_chunks=3 | ||
− | |meat={{ | + | |meat={{Clean corpse}} |
− | |xp= | + | |xp=791 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=40 | |magic_resistance=40 | ||
− | |hp_range= | + | |hp_range=49-81 |
|avg_hp=65 | |avg_hp=65 | ||
|armour_class=0 | |armour_class=0 |
Revision as of 22:47, 29 August 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
hell knight p | |
---|---|
HP | 49-81 |
HD | 10 |
XP | 791 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 40 |
Attack1 | 26 (hit: plain)
|
Resistances | damnation |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Actual spells Evil Fighter Speaks Spellcaster Warm-blooded |
A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk.
“Ok, let’s review. It’s up to the fair young maiden to rescue the dragon from the fire breathing knights in shining armour.” |
Useful Info
Hell knights are powerful human warriors who serve demonic forces, and are well equipped with powerful weapons. They have excellent fire immunity, are not vulnerable to holy wrath weapons, and usually travel in packs. Their appearance often signifies the presence of Margery.
Spells
Spell set I | |
---|---|
Slot1 | Pain (d13) |
Slot2 | Bolt of Fire (3d18) |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | Blink |
Spell set II | |
---|---|
Slot1 | Pain (d13) |
Slot2 | Throw Flame (3d8) |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | Haste |
Tips & Tricks
- Even characters specialized in melee combat should try not to face more than one at a time; they can pack surprisingly potent branded weapons.
- Fire resistance will help keep you from being roasted at range.
- Make sure to check out their gear; demonic weapons are very common.