Difference between revisions of "Herd card"
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The Herd card summons 1d(power/3)+1 animals (minimum 2). Fifty percent of the time will result in only one kind of monster; otherwise it's randomly jumbled. Higher card power reduces the odds of some animals arriving hostile. | The Herd card summons 1d(power/3)+1 animals (minimum 2). Fifty percent of the time will result in only one kind of monster; otherwise it's randomly jumbled. Higher card power reduces the odds of some animals arriving hostile. | ||
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==History== | ==History== | ||
− | The Herd card could be found in the following [[Decks|decks]] over the past several versions. Prior to [[0.15]], the card also could summon a [[grizzly bear]], a monster removed in that version. It | + | The Herd card could be found in the following [[Decks|decks]] over the past several versions. Prior to [[0.15]], the card also could summon a [[grizzly bear]], a monster removed in that version. It was removed in [[0.16]]. |
{| class="prettytable" | {| class="prettytable" |
Latest revision as of 18:01, 13 July 2015
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
The Herd card summons 1d(power/3)+1 animals (minimum 2). Fifty percent of the time will result in only one kind of monster; otherwise it's randomly jumbled. Higher card power reduces the odds of some animals arriving hostile.
Possible summons include:
- r Orange rat
- Y Sheep
- Y Yak
- h Hog
- a Soldier ant
- h Wolf
- h Polar bear
- h Black bear
- l Basilisk
- l Komodo dragon
- F Spiny frog
- h Hound
- Y Elephant
- H Hippogriff
- H Griffon
History
The Herd card could be found in the following decks over the past several versions. Prior to 0.15, the card also could summon a grizzly bear, a monster removed in that version. It was removed in 0.16.
0.11 | 0.12 | 0.13 | 0.14 | 0.15 |
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