Difference between revisions of "Mesmerise"

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(Sources: removed mermaid, as it was removed in 0.16, moved the effect descriptor to siren)
(Loud noises no longer break the mesmerization, controlled teles are basically gone. Up version to 0.21)
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'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]] and you don't have [[clarity]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.
 
'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]] and you don't have [[clarity]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.
  
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*Killing the source of the mesmerisation.
 
*Killing the source of the mesmerisation.
 
*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this, as does walking behind any opaque wall)
 
*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this, as does walking behind any opaque wall)
*Uncontrolled [[blink]]ing or [[teleport]]ing beyond the caster's line of sight (you won't be able to do controlled teleports or blinks away)
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*Uncontrolled [[blink]]ing or [[teleport]]ing beyond the caster's line of sight (you won't be able to do controlled blinks away)
 
*Unwielding the [[unrand]] [[artifact]] [[Obsidian Axe]].
 
*Unwielding the [[unrand]] [[artifact]] [[Obsidian Axe]].
  
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*Disabling the source of mesmerisation ([[confusion]], [[petrification]], [[fear]] ...).
 
*Disabling the source of mesmerisation ([[confusion]], [[petrification]], [[fear]] ...).
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
*Creating a [[noise]] of at least 20 loudness will break your mesmerisation. This can be done by reading a [[scroll of noise]], [[Evocations|evoking]] a [[wand of lightning]] or [[lightning rod]], or by casting the following spells:
 
**[[Chain Lightning]]
 
**[[Conjure Ball Lightning]]
 
**High power [[Fire Storm]]
 
**High power [[Ice Storm]]
 
**Large [[Inner Flame]] explosion
 
**Large radius [[Lee's Rapid Deconstruction]]
 
**[[Lightning Bolt]]
 
**[[Shatter]]
 
 
*Reading a [[scroll of silence]] or casting [[Silence]], provided the source of mesmerization is within your silence radius.
 
*Reading a [[scroll of silence]] or casting [[Silence]], provided the source of mesmerization is within your silence radius.
  
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{{monsterlink|Siren}} (as a non-spell, [[silence]]-able ability).
 
{{monsterlink|Siren}} (as a non-spell, [[silence]]-able ability).
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==History==
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*Prior to [[0.20]], you could break out of mesmerisation by creating a [[noise]] of 20 loudness or higher, such as by reading a [[scroll of noise]], casting [[Lightning Bolt]], or evoking a [[wand of lightning]].
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 05:44, 16 June 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

Mesmerise is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your magic resistance and you don't have clarity, you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down stairs). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster.

Methods for Breaking Mesmerisation

You can break the enchantment in the following ways:

The following methods only work if the source of mesmerisation is not the obsidian axe:

  • Polymorphing the source of mesmerisation.
  • Disabling the source of mesmerisation (confusion, petrification, fear ...).
  • Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
  • Reading a scroll of silence or casting Silence, provided the source of mesmerization is within your silence radius.

Sources

The following enemies cast Mesmerise:

V Jory.png Jory

You can also encounter non-spell Mesmerise effects from the following enemies, as well as any enemy marked for death by the Obsidian Axe:

m Merfolk siren.png Siren (as a non-spell, silence-able ability).

History