Difference between revisions of "Wand of paralysis"
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Using a '''wand of paralysis''' will attempt to paralyze a single target, rendering it unable to act, reducing its [[EV]] to 0, and making it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target's [[magic resistance]] to succeed, but having a high [[Evocations]] skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR. | Using a '''wand of paralysis''' will attempt to paralyze a single target, rendering it unable to act, reducing its [[EV]] to 0, and making it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target's [[magic resistance]] to succeed, but having a high [[Evocations]] skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR. | ||
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Revision as of 19:40, 23 November 2017
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
| A magical device which can render a creature immobile. |
Using a wand of paralysis will attempt to paralyze a single target, rendering it unable to act, reducing its EV to 0, and making it susceptible to stabbing attacks for a few turns. This effect has to overcome the target's magic resistance to succeed, but having a high Evocations skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR.
| Wands |
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| Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |