Difference between revisions of "Goblin"

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==Tips and tricks==
 
==Tips and tricks==
 
Pillar dance to recover if they hurt you too badly, run if they have a wand, and hide around a corner if they fling too many rocks at you.
 
Pillar dance to recover if they hurt you too badly, run if they have a wand, and hide around a corner if they fling too many rocks at you.
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As they use to pick up any items as longs as you haven't seen it, don't ignore them: they could have something (jewellery, weapons, armour) you'd want to have found.

Revision as of 17:31, 21 July 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
goblin gGoblin.png
HP 2-6
HD 1
XP 1
Speed 10
AC 0
EV 12
Will 0
Attack1 1 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Small
Type goblin, goblin
Flags Speaks
Warm-blooded
A short, ugly and unfriendly humanoid: squat, broad, flat-nosed, sallow-skinned, with a wide mouth and pistachio-shaped eyes.

“Swish, smack! Whip crack!
Batter and beat! Yammer and bleat!
Work, work! Nor dare to shirk,
While Goblins quaff, and Goblins laugh,
Round and round far underground
Below, my lad!”
-J.R.R. Tolkien, _The Hobbit_

Useful info

Goblins pose no real threat to most characters - only very early level characters unskilled in fighting and with poor offensive and defensive stats are likely to have problems, such as mages and halflings. They may carry a club, dagger, sling, or very rarely a wand.

Tips and tricks

Pillar dance to recover if they hurt you too badly, run if they have a wand, and hide around a corner if they fling too many rocks at you.

As they use to pick up any items as longs as you haven't seen it, don't ignore them: they could have something (jewellery, weapons, armour) you'd want to have found.