Difference between revisions of "Snakebite"
(→History) |
(Mentioned a vault guaranteed to contain Snakebite; I found this vault three times in a row and, like any Crawl player, got myself killed by being stupid before being able to really make use of it) |
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{{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | {{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | ||
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | [[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | ||
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==Desirability== | ==Desirability== | ||
− | "'''Snakebite'''" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow]]ing and [[ | + | "'''Snakebite'''" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow]]ing and [[asphyxiation|asphyxiating]] affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-[[AC]] enemies, and its brand proves useless against anything with poison resistance including the many [[demon]]ic and [[undead]] opponents you'll find in the end-game. |
+ | |||
+ | A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder]]s, [[water moccasin]]s, and [[black mamba]]s, with Snakebite sitting at the very end. | ||
==History== | ==History== | ||
− | Before [[0.19]] Snakebite merely poisoned opponents instead of inflicting [[curare]] poison. | + | *Before [[0.19]] Snakebite merely poisoned opponents instead of inflicting [[curare]] poison. |
− | + | *Prior to [[0.15]], Snakebite had an enchantment of +5. | |
− | Prior to [[0.15]], Snakebite had an enchantment of +5. | + | *Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison. |
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− | Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison. | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] |
Revision as of 08:44, 11 August 2018
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. |
the +8 whip "Snakebite" +8 whip
Curare (Upgraded venom brand))
rPois
Desirability
"Snakebite" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. In addition to its regular poison effect, it has a chance to inflict curare on 40% of hits, slowing and asphyxiating affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-AC enemies, and its brand proves useless against anything with poison resistance including the many demonic and undead opponents you'll find in the end-game.
A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.