Difference between revisions of "Snakebite"

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(History)
(Mentioned a vault guaranteed to contain Snakebite; I found this vault three times in a row and, like any Crawl player, got myself killed by being stupid before being able to really make use of it)
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{{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}}
 
{{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}}
 
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"'''''
 
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"'''''
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==Desirability==
 
==Desirability==
"'''Snakebite'''" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow]]ing and [[asphyxiate|asphyxiating]] affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-[[AC]] enemies, and its brand proves useless against anything with poison resistance, including the many [[demon]]ic and [[undead]] opponents you'll find in the end-game.
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"'''Snakebite'''" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow]]ing and [[asphyxiation|asphyxiating]] affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-[[AC]] enemies, and its brand proves useless against anything with poison resistance including the many [[demon]]ic and [[undead]] opponents you'll find in the end-game.
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A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder]]s, [[water moccasin]]s, and [[black mamba]]s, with Snakebite sitting at the very end.
  
 
==History==
 
==History==
Before [[0.19]] Snakebite merely poisoned opponents instead of inflicting [[curare]] poison.
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*Before [[0.19]] Snakebite merely poisoned opponents instead of inflicting [[curare]] poison.
 
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*Prior to [[0.15]], Snakebite had an enchantment of +5.
Prior to [[0.15]], Snakebite had an enchantment of +5.
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*Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison.
 
 
Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison.
 
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Revision as of 08:44, 11 August 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.

Whip snakebite.png the +8 whip "Snakebite" +8 whip

Curare (Upgraded venom brand))
rPois

Desirability

"Snakebite" is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. In addition to its regular poison effect, it has a chance to inflict curare on 40% of hits, slowing and asphyxiating affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-AC enemies, and its brand proves useless against anything with poison resistance including the many demonic and undead opponents you'll find in the end-game.

A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.

History

  • Before 0.19 Snakebite merely poisoned opponents instead of inflicting curare poison.
  • Prior to 0.15, Snakebite had an enchantment of +5.
  • Prior to 0.14, Snakebite had an enchantment of +5, +10, but could only inflict mundane poison.