Difference between revisions of "Borgnjor's Vile Clutch"
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+ | {{flavour|Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.}} | ||
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+ | '''Borgnjor's Vile Clutch''', also known as '''BVC''' and '''zombie hands''' is a level 5 Necromancy/Earth spell in the books of Necromancy, Dreams and Unlife. It affects all enemies in a smite-targeted 3x3 area with the [[constriction]] status (displayed as "constricted by zombie hands", which deals damage over time until the affected monster(s) die, escape constriction (which they must waste turns to do), or the effect runs out. In most cases, the monster will die or escape before the status runs out. If you leave [[line of sight]] of any affected enemies, they are immediately released. | ||
− | + | ==Resistant enemies== | |
− | + | Only a small number of monsters are not affected by zombie hands, all of which are also immune to regular types of constriction. They are as follows: | |
− | == | + | * [[List of jellies|All slimes and jellies]]. |
− | Only a small number of monsters are not affected by zombie hands. They are as follows: | + | * [[:Category:insubstantial monsters|Insubstantial]] enemies, including [[wraith]]-type undead, many monsters in [[the Abyss]], and [[orbs of fire]]. |
− | * [[ | + | * [[Spiny]] enemies, consisting of [[porcupine]]s, [[torturous demonspawn]], and [[Hell Sentinel]]s. |
− | * [[Insubstantial]] enemies, including [[wraith | ||
− | * [[Spiny]] enemies, consisting of [[porcupine]]s, [[torturous demonspawn]] and [[Hell Sentinel]]s. | ||
==Uses== | ==Uses== | ||
− | BVC is a very versatile spell. It | + | BVC is a very versatile spell. It can kill a large number of enemies in a few casts, and has a few specific benefits: |
− | * Cannot be dodged and is largely irresistible (except | + | * Cannot be dodged and is largely irresistible (except for creatures listed above). |
− | * Pins the target in place, allowing the player to | + | * Pins the target in place, allowing the player to move away even from fast enemies. |
− | * Reduces the target's EV, making them easier to hit with melee or other destructive spells. | + | * Reduces the target's EV, making them easier to hit with melee or other destructive spells. This combos particularly well with [[bolt spell]]s, as BVC pins several creatures at once. |
− | * Makes the target waste turns trying to escape, similar to nets. | + | * Makes the target waste turns trying to escape, similar to nets. Enemies that can reach you will still attack you in melee, but this means BVC's effect will last longer since they're not trying to escape. |
− | * Destroys | + | * Destroys groups of enemies, since it affects an area. |
* Can be used to pick off enemies behind other enemies, since it is [[smite-targeted]]. | * Can be used to pick off enemies behind other enemies, since it is [[smite-targeted]]. | ||
Revision as of 07:10, 21 May 2018
Borgnjor's Vile Clutch | |
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Level | 5 |
School1 | Necromancy |
School2 | Earth |
Source(s) | |
Casting noise | 5 |
Spell noise | ? |
Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. |
Spell Details | |
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Damage Formula | 2d(5 + Power / 15) per turn |
Max Damage | 2d18 per turn |
Max Power | 200 |
Range | 5 |
Targeting | Smite |
To-hit | |
Special | Area of Effect,
Damage over time |
Borgnjor's Vile Clutch, also known as BVC and zombie hands is a level 5 Necromancy/Earth spell in the books of Necromancy, Dreams and Unlife. It affects all enemies in a smite-targeted 3x3 area with the constriction status (displayed as "constricted by zombie hands", which deals damage over time until the affected monster(s) die, escape constriction (which they must waste turns to do), or the effect runs out. In most cases, the monster will die or escape before the status runs out. If you leave line of sight of any affected enemies, they are immediately released.
Resistant enemies
Only a small number of monsters are not affected by zombie hands, all of which are also immune to regular types of constriction. They are as follows:
- All slimes and jellies.
- Insubstantial enemies, including wraith-type undead, many monsters in the Abyss, and orbs of fire.
- Spiny enemies, consisting of porcupines, torturous demonspawn, and Hell Sentinels.
Uses
BVC is a very versatile spell. It can kill a large number of enemies in a few casts, and has a few specific benefits:
- Cannot be dodged and is largely irresistible (except for creatures listed above).
- Pins the target in place, allowing the player to move away even from fast enemies.
- Reduces the target's EV, making them easier to hit with melee or other destructive spells. This combos particularly well with bolt spells, as BVC pins several creatures at once.
- Makes the target waste turns trying to escape, similar to nets. Enemies that can reach you will still attack you in melee, but this means BVC's effect will last longer since they're not trying to escape.
- Destroys groups of enemies, since it affects an area.
- Can be used to pick off enemies behind other enemies, since it is smite-targeted.
History
In 0.22, BVC will be removed from the book of Necromancy and its damage reduced by 25%.
Added in 0.21.