Difference between revisions of "Hints mode"
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− | '''Hints Mode''' is a softly guided version of ''Dungeon Crawl'' to help newcomers play their first couple games. Hints mode assumes you've played the [[tutorial]] (or read the manual), which goes over controls and basic mechanics in a more controlled manner. | + | '''Hints Mode''' is a softly guided version of ''Dungeon Crawl'' to help newcomers play their first couple games. Hints mode assumes you've played the [[tutorial]] (or read the manual), which goes over controls and basic mechanics in a more controlled manner. This mode starts up a usual game of Crawl, with some alterations. |
Character selection is limited, consisting of 3 archetypes: | Character selection is limited, consisting of 3 archetypes: |
Revision as of 15:01, 16 August 2022
Hints Mode is a softly guided version of Dungeon Crawl to help newcomers play their first couple games. Hints mode assumes you've played the tutorial (or read the manual), which goes over controls and basic mechanics in a more controlled manner. This mode starts up a usual game of Crawl, with some alterations.
Character selection is limited, consisting of 3 archetypes:
- Hill Orc Berserker (Melee character, with Trog and a hand axe)
- Deep Elf Conjurer (Magic oriented character)
- Minotaur Hunter (Ranged fighter, with a Bow)
Hints mode is rather simplistic; whenever you find an item, monster, or other interesting thing for the first time, the game will give you a few lines of text about it. It'll even give a hint if you die! A few skill-menu related options are also disabled for simplicity's sake. Other than these hints, the game is generated just like a normal Crawl game; with the same difficulty and all.
Once you reach XL 7, you'll get 1 final hint, then hints mode ends. You'll then be left to playing a normal game all by yourself.