Difference between revisions of "Energy"
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When successfully casting a spell, this ego gives a 20% chance to have your full MP refunded. When you [[miscast]] a spell, you will always have MP refunded. However, it increases your ''raw'' [[spell failure]] chance by +10%. (For reference, the first stack of [[wizardry]] reduces raw spell failure by 25%.) | When successfully casting a spell, this ego gives a 20% chance to have your full MP refunded. When you [[miscast]] a spell, you will always have MP refunded. However, it increases your ''raw'' [[spell failure]] chance by +10%. (For reference, the first stack of [[wizardry]] reduces raw spell failure by 25%.) | ||
| − | Note that this does not mean that your spell failure actually increases by + | + | Note that this does not mean that your spell failure actually increases by +20%, as its modified by a function. See the [[Spell Success#Final Step|Spell Success]] page for details. Generally, your actual chance for failure will increase by a number less than 20%. |
==See also== | ==See also== | ||
Revision as of 00:39, 16 May 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. |
The Energy ego allows the wielder to passively channel MP when casting spells. It can only be found on orbs.
When successfully casting a spell, this ego gives a 20% chance to have your full MP refunded. When you miscast a spell, you will always have MP refunded. However, it increases your raw spell failure chance by +10%. (For reference, the first stack of wizardry reduces raw spell failure by 25%.)
Note that this does not mean that your spell failure actually increases by +20%, as its modified by a function. See the Spell Success page for details. Generally, your actual chance for failure will increase by a number less than 20%.
See also
- Crystal ball of Wucad Mu - an unrand orb with an improved version of this ego.
History
- Prior to 0.30, channeling was different, You had a
2 * Evocations / 108chance to regain MP on any cast. Each time this happens, the channel could "backfire" - you have a1 / (Evocations - MP cost)chance of either being confused for1 + 1d4turns or losing 1-5 intelligence. - This ego was introduced, along with orbs, in 0.28.
| Orbs |
|---|
| Energy • Guile • Light • Mayhem • Wrath |