Difference between revisions of "Large abomination"
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Being haphazard collections of random body parts, large abominations can take many forms: | Being haphazard collections of random body parts, large abominations can take many forms: | ||
− | [[Image:Abomination large.png]] [[Image:Abomination large2.png]] [[Image:Abomination large3.png]] [[Image:Abomination large4.png]] [[Image:Abomination large5.png]] [[Image:Abomination large6.png]] [[Image:Abomination | + | [[Image:Abomination large.png]] [[Image:Abomination large1.png]] [[Image:Abomination large2.png]] [[Image:Abomination large3.png]] [[Image:Abomination large4.png]] [[Image:Abomination large5.png]] [[Image:Abomination large6.png]] [[Image:Abomination large7.png]] [[Image:Abomination large8.png]] [[Image:Large abomination.png]] |
In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats. | In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats. |
Revision as of 14:30, 1 February 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
large abomination X | |
---|---|
HP | 32-66 |
HD | 11 |
XP | 719 |
Speed | 10 |
AC | 11 |
EV | 6 |
Will | 100 |
Attack1 | 32 (hit: plain)
|
Resistances | rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy Silver |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Undead |
Size | Large |
Type | small abomination, large abomination |
Flags | Evil Unbreathing |
A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. |
Useful Info
Large abominations are enormous piles of roughly connected humanoid body parts. Their HP, AC and EV are randomized, but they always deal significant damage in melee. They are often found in the Abyss and occasionally in parts of Pandemonium.
Tips & Tricks
- One stat that isn't randomized is their willpower. Unfortunately, at 100, it is moderately high: don't expect Hexes or hex wands to do much unless they are at high power.
- They are vulnerable to Dispel Undead.
- Their health does not regenerate naturally, so you can kite them or stair dance to whittle them down.
Alternate Tiles
Being haphazard collections of random body parts, large abominations can take many forms:
In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats.
History
- Prior to 0.31, large abominations had randomized speed (6-12).
- Prior to 0.27, large abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create large abominations.
- Prior to 0.16, players could also cast Twisted Resurrection.
- Prior to 0.14, abominations could regenerate naturally.
Categories:
- 0.31 articles
- Hit type
- Plain flavour
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Silver vulnerability
- Brainless intelligence
- Uses nothing
- Undead holiness
- Asphyxiation resistance
- Large monsters
- Evil
- Evil monsters
- Unbreathing monsters
- Monsters