Difference between revisions of "Silent spectre"
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==Useful Info== | ==Useful Info== | ||
− | '''Silent spectres''' are weak insubstantial [[undead]] that would be no real threat except for the permanent 12-tile [[aura]] of [[Silence]] they radiate. A character with even moderate weapon skills should be able to defeat them easily, but pure casters will find themselves suddenly incapable of casting spells, using abilities, or commanding allies. Fortunately it's easy to avoid them, as their large aura can be seen long before they enter your [[line of sight]]. Silent spectres cannot use stairs. They can be found in [[the Crypt]], [[the Abyss]], [[Tartarus]], [[Ziggurat]]s, and | + | '''Silent spectres''' are weak insubstantial [[undead]] that would be no real threat except for the permanent 12-tile [[aura]] of [[Silence]] they radiate. A character with even moderate weapon skills should be able to defeat them easily, but pure casters will find themselves suddenly incapable of casting spells, using abilities, or commanding allies. Fortunately it's easy to avoid them, as their large aura can be seen long before they enter your [[line of sight]]. Silent spectres cannot use stairs. They can be found in [[the Crypt]], [[the Abyss]], [[Tartarus]], [[Ziggurat]]s, and some [[vault]]s like evilmike's Wizard Prison and [[Jory]]'s "Tower of Silence". |
==Tips & Tricks== | ==Tips & Tricks== |
Revision as of 14:26, 6 April 2013
silent spectre p | |
---|---|
HP | 24 - 64 |
HD | 8 |
XP | 313 |
Speed | 10 |
AC | 5 |
EV | 15 |
Will | 42 |
Attack1 | 15 (hit: plain)
|
Resistances | rPois+, rC+, rRot, rN+, rTorm, rConstr |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | wraith, silent spectre |
Flags | Evil Special ability Levitate See invisible Insubstantial |
The bane of wizards, these terrible spirits bring an unearthly silence to the area around them. |
Useful Info
Silent spectres are weak insubstantial undead that would be no real threat except for the permanent 12-tile aura of Silence they radiate. A character with even moderate weapon skills should be able to defeat them easily, but pure casters will find themselves suddenly incapable of casting spells, using abilities, or commanding allies. Fortunately it's easy to avoid them, as their large aura can be seen long before they enter your line of sight. Silent spectres cannot use stairs. They can be found in the Crypt, the Abyss, Tartarus, Ziggurats, and some vaults like evilmike's Wizard Prison and Jory's "Tower of Silence".
Tips & Tricks
- For magic users, spectres are deadly when found in concert with other substantial or unique monsters. Thus, if come upon a spectre's aura, don't engage him until you know the level is relatively cleared out.
- Silence disables magic and scrolls, but not wands or potions. A wand of fire can take a spectre out easily, while a wand of teleportation can help you escape if he has friends.
- Remember that silence affects enemies as well! A heavily armoured melee fighter could conceivably keep a silent spectre alive as a pet for dealing with liches and spellcasting uniques on the level.
History
Silent spectres were added to the game in 0.8.
Categories:
- Hit type
- Plain flavour
- Poison resistance
- Cold resistance
- Rot resistance
- Negative energy resistance
- Torment resistance
- Constriction resistance
- Holy vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Special ability
- Levitate
- See invisible
- Insubstantial monsters
- Monsters