Difference between revisions of "Shield (stat)"
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− | '' | + | ''This page is about the Shield [[stat]]. For the armour type, see [[Shield]]. For the player [[skill]], see [[Shields]].'' |
− | SH can | + | '''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields skill]]; magical shields are unaffected. |
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+ | You can raise your Shield stat through the following means: | ||
*Wearing a [[Shields|shield]] | *Wearing a [[Shields|shield]] | ||
*Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]] | *Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]] | ||
*[[The Shining One]]'s Divine Shield ability | *[[The Shining One]]'s Divine Shield ability | ||
− | * | + | *[[Condensation Shield]], either through the spell or by evoking a [[rod of Warding]] |
− | * | + | *Drawing the [[Deck of battle#Helm|Helm]] card |
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[[Category:Stats]] | [[Category:Stats]] |
Revision as of 19:56, 25 April 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
This page is about the Shield stat. For the armour type, see Shield. For the player skill, see Shields.
SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.
You can raise your Shield stat through the following means:
- Wearing a shield
- Having the Large Bone Plates mutation
- The Shining One's Divine Shield ability
- Condensation Shield, either through the spell or by evoking a rod of Warding
- Drawing the Helm card